Certainly hard to make it a streamline experience where your wits, tactics win not say an inherent weakness in one side or another that is more of an exploited flaw. Perhaps drawing of 25 Italian Medium Sized Divisions and 7 German Divisions, 8 German Corps, 2-3 German Armor, 2-3-4 German Tactical Air off to Italy is Fair? This would free up what the Soviets have to face by let me use a very rough guess. If a guy builds 12 Armor for the Eastern Front and Needs at least 1 or 2 in France about 8 left for Russia, 25% of the air and 1 in 3 or 1 in 4 Corps to fight the British? That's a lot in '41 or '42. Especially a nation that has to cover so many ports.
I think that the real issue would be that that would be realistic by 1943, when the USA was mobilized and the British were supplied by the Americans and the production was in full gear... But in our game the Russians have to be strong enough to fight back or lose the entire game for the Allies. It's already proven that the Russians can do pretty good at that without such a vacuum of forces? Or not, I suppose is the question. If they can, then the changes are good and amphibious invasions will definitely be more difficult. If not near impossible. U-boats will be a threat giving more versatility and tactical options for the Axis and more Issues for the Allies to deal with.
Will the game find balance? I don't know... Up to people playing it, Allies will have real issues invading Europe in '42? Though it doesn't appear properly played Russians(see my game vs MM) have an issue holding on through '43 as it is.
< Message edited by battlevonwar -- 10/18/2020 7:06:35 PM >