ORIGINAL: Ian R
I had the opposite once, Prince of Wales struck by one torpedo confirmed on the ship screen.... But cannot believe it actually did completely zero damage.
I suspect, but don't know, and don't expect Alfred to confirm or deny it, that that was either:
(a) a dud (which you see if you are watching the animation); or
(b) There is a secret line of code that credits capital ships' passive torpedo defence systems with a successful performance (i.e., the blisters worked). Why else did they leave ship durability in there. Sure, it could just be a legacy item from the dos game (where it was calculated in the same way - displacement/250).
Occam says (a), but I can't imagine Don Bowen didn't account for blisters in some fashion. Could just be buried in the dud rate, I suppose. Or possibly in the penetration result
Ship durability is an input into many calculations:
- for subs, their diving depth
- construction cost
- cost of repairing a damage point
- resistance to battle damage
"You may find that having is not so nearly pleasing a thing as wanting. It is not logical, but it is often true."
- Cdr Spock