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New Scenario for Testing: CF#4 Show of Force

 
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New Scenario for Testing: CF#4 Show of Force - 10/4/2020 7:38:08 PM   
Gunner98

 

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Ok here is the next one for Caribbean Fury. This one is relatively small and limited in scope, but a tad different.


In this scenario you fill the role of Commander 49th Fighter Wing US Air Force. With a combination of F-117 Strike Fighters, a B-2 Stealth Bomber and reconnaissance from an SR-71 you are to conduct a strike on Manodez Air Base in Venezuela. In addition to destroying any Soviet aircraft located there, your targets include communications and command infrastructure being used by the Soviets. You are not to be detected.


As always please pass on any point or concerns. You've got an SR-71 to play with this time with is not something a tactical commander normally has but there were some folks asking for it so here you go.

B
Edit V4 final uploaded

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< Message edited by Gunner98 -- 11/19/2020 3:21:03 PM >


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RE: New Scenario for Testing: CF#4 Show of Force - 10/5/2020 1:59:41 AM   
Fido81

 

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I am unable to test this, as it seems to require a beta update. I'm very excited to play it though!

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RE: New Scenario for Testing: CF#4 Show of Force - 10/13/2020 11:27:41 PM   
AndrewJ

 

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Playthrough

I started out by ferrying my Florida F-16s and a few tankers down to Martinique, to form a rapid-response and CAP force for the upcoming strike. While that was going on, a lone EP-3 started flying up and down the Venezuelan coast, to see what it could find. This provoked an escort from some Mirages, but no other hostile response, and the EP-3 was able to identify the patrolling frigates and plot the positions of some radars and the SAMs defending the Guiria naval base. Just after dusk, the SR-71 went zipping along the north coast, but didn’t find anything new. (Saves show the Blackbird was easily picked up on Venezuelan radar.)

The attack formed up off the coast of Guyana, outside Venezuelan radar cover, with F-16s loitering to cover a major tanker formation, where the F-117s all lined up to refuel. The attack went in through Guyanese airspace (although State denies this, if anyone bothers to ask), before turning and approaching the target from the SSE, as far from Venezuelan radars as possible. The B-2 went in first, hitting the airfield, and then the F-117s followed up, hoping that nothing survived on the ground to pop up and intercept them.

All seemed to go well. Although I wrecked two airliners parked near the Bears, and blew in the windows of many of the small hangars on the main flight line, none of them collapsed and fell over, so the Venezuelan government was able to grit its teeth and look the other way.


Impressions

Timing is the main thing in this one, and planning the long flight paths so everything arrives at the right time can be a little tricky. (This scenario is the sort which could really shine with a mission planner function.) However, once the player gets things rolling, there’s not much in the way of resistance, unless he tries to go through the Venezuelan forces, rather than around them. (It seems only stealth aircraft trigger hostilities - a conventional incursion would be ignored unless it is observed to drop bombs?)

I was a bit surprised to see so many stealth aircraft present here. I had assumed all the F-117s would be in England, or headed there ASAP, to butt heads with the Pact in Europe. I can see the B-2s still being at home, although I wonder if they would all be sitting pad-ready with nukes. Still, this would be a strategically valuable outcome, stabilizing the southern flank, so it makes sense to use one.


Assorted Items

None of the WP units are assigned to missions. Had you intended any of them to be active, or are they only static targets? There are missions for Intercept, Cub Jam, etc., but all are empty. Had you also intended there to be some Soviet subs in the Kilo and Victor patrol missions? Those missions are present, but have no areas defined.

At the moment, the Venezuelans will allow overflights, so you could zoom the SR-71 through the depths of the country without any consequences. This may be totally realistic (the Venezuelans gritting their teeth and ignoring non-lethal provocations they can do nothing about), but if you preferred, an exclusion zone could be used to trigger hostilities from overflights.

The side briefing says we have eyes on large aircraft in open parking, but the observers cannot actually see the planes from their current location. There is a very slight hill ~ 1.6 nm ENE of the base which allows them to see planes on the ground. Or had you only wanted them to be able to spot planes when they were airborne?

The side briefing mentions there are ‘limited stores available should you need to change these loadouts’, but with a 20-hour ready time, they won’t be ready in time for a night attack. (I used the mission editor to move a couple of F-117s from Maverick to LGB loadouts at the start. Did the F-117s ever really train for non-LGB attacks?)

There is a trigger for destruction of runway access points (‘Target Runway Access points destroyed’), but runway access points cannot be destroyed. They would need a UnitDamaged trigger if you want them to be scored.

Triumph is set at 600 points, but there are currently only 580 available (if the access points are included, 550 if not). The ammo bunker and the avgas are almost certainly going to survive, simply due to the quantity of hits they can absorb.

There is a Neutral side with a ‘Local shipping’ mission, but the Neutral side has no units. Some cargo ships might make for interesting scenery.

There is an event and trigger for ‘Neutral Structures destroyed’, but there are no neutral structures.

The Marker side is playable

Side briefing: “Beyond the possibility of MiG-25s, the most significant treat are the…” (threat)

Trigger: ‘Target Transormer’ (Transformer)


< Message edited by AndrewJ -- 10/13/2020 11:39:42 PM >

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RE: New Scenario for Testing: CF#4 Show of Force - 10/14/2020 1:36:22 AM   
Gunner98

 

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Thanks Andrew

Some of the stuff you picked up was a combo of changing my mind or pondering for future bits. The SR-71 should be able to violate airspace and I'll make that explicit in the brief.

The F-117s will be hitting Iceland (Anteaters Revenge) in 36 hours so I figured there was just enough time to give them a bit of combat experience and give them something to cut their teeth on.

4 of the 8 B-2s are sitting on ready-alert a 5th is getting ready for Iceland and the other two are in maintenance. I'm keeping 4 B-2s, all of the B-1s (2 were pulled out of the Gulf) so with maintenance that is about 75 of them and 50% of the B-52s (90-100) on Strategic alert. No losses to this force so far.

Thanks for the report.

Cheers.

B

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RE: New Scenario for Testing: CF#4 Show of Force - 10/14/2020 12:31:08 PM   
KnightHawk75

 

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quote:

ORIGINAL: Gunner98
...
The SR-71 should be able to violate airspace and I'll make that explicit in the brief.
...

+1
It is definitely worth mentioning in the brief (Recon aircraft allowed) for players that wouldn't know how to check on that, or not even be able to if not in editor mode, was the very first thing I went looking for.

Haven't really started the full play-though yet, but figured I'd mention second thing I did was some tweak of the radar sites in terms of better elevation spots. Pulling some of out of blocked in areas\valleys, didn't go for 'perfect' just 'better but still nearby'. Such as Martinique Radar moved to sw to flat hilltop ~1000ft, coverage change was massive, usaf mobile out of a valley,VZ tps-63 (nw) a couple hundred ft higher in the first set of hills (still blocked to the south by main mountain but extends coverage to north. tps-63 near the Lt. airbase up the ridge a bit so it actually has some coverage of the airbase (300-400ft more made big difference). I probably just made life harder for myself to avoid detection but that's ok, and if you don't want to touch them by all means don't.



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RE: New Scenario for Testing: CF#4 Show of Force - 10/21/2020 12:56:09 AM   
Gunner98

 

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OK here is the next update with fixes mentioned to date.




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RE: New Scenario for Testing: CF#4 Show of Force - 10/28/2020 7:37:48 PM   
Gunner98

 

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Anything else on this one guys?

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Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
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RE: New Scenario for Testing: CF#4 Show of Force - 11/19/2020 3:20:20 PM   
Gunner98

 

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OK this one's a wrap.


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_____________________________

Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
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(in reply to Gunner98)
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