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[FIXED] Build 1147.11-Air Launched Weapon DLZ Problem

 
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[FIXED] Build 1147.11-Air Launched Weapon DLZ Problem - 9/26/2020 11:07:19 PM   
BDukes

 

Posts: 1630
Joined: 12/27/2017
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It is difficult and sometimes impossible to get in DLZ of air to surface weapon. See attached test files.

First is Krypton attack on German warship. Go to manual fire and notice out of DLZ message.

Second if Hellfire vs. merchant ship notice that the DLZ to fire the Hellfire is reduced to 1000's of meters.

Facility fired SSM seemed to work fine as are ship based so something with air launch weapon.

File attaches.

Thank!

Attachment (1)

< Message edited by Dimitris -- 9/27/2020 4:46:56 PM >
Post #: 1
RE: Build 1147.11-Air Launched Weapon DLZ Problem - 9/27/2020 7:15:42 AM   
Dimitris

 

Posts: 13231
Joined: 7/31/2005
Status: online
Tried this now, with auto-attack. In both cases the weapons were fired successfully at the edge of their envelope.

EDIT: Nevermind, seeing it now. Confirmed, and under investigation.

< Message edited by Dimitris -- 9/27/2020 8:41:57 AM >


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RE: Build 1147.11-Air Launched Weapon DLZ Problem - 9/27/2020 3:09:09 PM   
BDukes

 

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Joined: 12/27/2017
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Thank yous!


(in reply to Dimitris)
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RE: Build 1147.11-Air Launched Weapon DLZ Problem - 9/27/2020 4:46:37 PM   
Dimitris

 

Posts: 13231
Joined: 7/31/2005
Status: online
Fixed for the next release, thanks for the report. This was not an obvious error as it appears only in specific weapons (those whose terminal seeker has an acquisition range much greater than the weapon's kinematic range).

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