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AI Feedback - 9/24/2020 3:41:17 PM   
Gamer1745


Posts: 136
Joined: 6/15/2017
Status: offline
Hello Bill & Hubert, & others,

Here is a short video on an AI issue that is close to an exploit.

https://youtu.be/iiSv8RV4aO8

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RE: AI Feedback - 9/24/2020 4:35:26 PM   
Elessar2


Posts: 862
Joined: 11/30/2016
Status: offline
Hmm, that map has a much smaller scale than vanilla, but I don't recall seeing a scenario like that in the relevant subforum here, unless I missed it.

(in reply to Gamer1745)
Post #: 2
RE: AI Feedback - 9/24/2020 7:54:46 PM   
Tanaka


Posts: 4305
Joined: 4/8/2003
From: USA
Status: online
quote:

ORIGINAL: Gamer1745

Hello Bill & Hubert, & others,

Here is a short video on an AI issue that is close to an exploit.

https://youtu.be/iiSv8RV4aO8


Yeah most humans learn real quick to avoid those type of surrounded hexes unentrenched. Even entrenched you will usually get destroyed as well. The AI on the other hand does not learn. Certain hexes are just meat grinders you avoid at all costs! Wish this could be fixed for the AI as well!

< Message edited by Tanaka -- 9/25/2020 3:00:03 AM >


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Post #: 3
RE: AI Feedback - 9/24/2020 8:31:32 PM   
Tanaka


Posts: 4305
Joined: 4/8/2003
From: USA
Status: online
quote:

ORIGINAL: Elessar2

Hmm, that map has a much smaller scale than vanilla, but I don't recall seeing a scenario like that in the relevant subforum here, unless I missed it.


It is the Ludendorff Offensive Scenario in your campaigns.

< Message edited by Tanaka -- 9/24/2020 8:32:51 PM >


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RE: AI Feedback - 9/25/2020 1:30:29 AM   
OldCrowBalthazor


Posts: 1070
Joined: 7/2/2020
From: Republic of Cascadia
Status: online

quote:

ORIGINAL: Tanaka

quote:

ORIGINAL: Gamer1745

Hello Bill & Hubert, & others,

Here is a short video on an AI issue that is close to an exploit.

https://youtu.be/iiSv8RV4aO8


Yeah most humans learn real quick to avoid those type of surrounded hexes unentrenched. Even entrenched you will usually get destroyed as well. The AI on the other hand does not. Certain hexes are just meat grinders you avoid at all costs! Wish this could be fixed for the AI as well!


Hmmm....yeah, with humans, its once bitten, twice shy. With the AI, its hell on wheels to perdition.

(in reply to Tanaka)
Post #: 5
RE: AI Feedback - 9/25/2020 10:07:35 AM   
BillRunacre

 

Posts: 4869
Joined: 7/22/2013
Status: offline
Thanks for reporting and posting the video, as well as for your many videos of our games.

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