There is nothing broken, so I did not place this in Tech Support. It may, however, need a little tweaking.
A Hornet, armed with bombs, is set out on a Land Attack Mission with two other Hornets as actual Escorts. The escorts are armed with AARAMs and Sidewiders.
The bombing mission goes as planned, and all three aircraft are now headed home.
On the way home they are suddenly bounced by four Migs. The Migs also have RHM (Alamo) and HSM (Archers).
The Hornets have longer firing missiles and they fire first. Often they kill one of the Migs. Three left, but the Hornets are out of AARAMs. The Hornets continue on their path home.
Now, it's the Migs' turn. they fire their Alamos at long range. The Hornets all go into their evasive maneuver techniques. They Alamos may, or may not, hit one of the Hornets.
Now, all the planes only have HSM left.
The Migs close on the Hornets, and now fire their Archers. The Hornets continue to evasive maneuvers, and possibly get hit (or possibly escape). In any case, some are still alive.
Here is the important part: The Hornets never use their Sidewinders.
Next, the Migs now revert to guns. The Hornets continue to fly home. They do take evasive action, but usually they get shot up and die.
Now, I have noticed that the Hornets will use guns if the opportunity presents itself, but they won't ever elect to go after the Migs with the Sidewinders.
I assume that it has something to do with the Mission being over, and that they are still escorting the Hornet that conducted the bombing attack.
Again, I'm sure that this is working as it is designed, so there is nothing broken. Is there some switch, or something, that could be turned on to make the Hornets go after the Migs, rather than get shot up as escorts? If you send them on their own, without being escorts, they seem to fight back. But, as escorts, they seem to be reluctant to use their Sidewinders.
Hopefully, I explained it well enough. Again, there is nothing broken, so it isn't a Tech Support issue. It is working as it should.