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Battle(Axis) vs MagicMissile(Allies) MM welcome - 9/14/2020 9:00:08 PM   
battlevonwar


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Typical openings, Poland/Holland/Luxembourgh/Denmark. Sitzkrieg and some raiding in the Atlantic... Techs, and purchases for the coming Spring/Summer Offensives are set for me. I am at a loss where to put my Tech investments and honestly with the new patch I am considering how quickly I can take down France. I bought an extra fighter and as many Armor as I can. Now one can convert the unit type I'm not sure what will evolve. Italy is also investing in armor and Anti-Tank. Possibly Subs if I do a breakout through Gibraltar.

< Message edited by battlevonwar -- 10/5/2020 2:39:26 PM >
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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/14/2020 9:05:49 PM   
battlevonwar


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Aggressive Builds, need more air I assume for France!




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/14/2020 9:08:12 PM   
battlevonwar


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With techs being able to be changed these may change but for now I feel this is a good direction...




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/16/2020 12:18:16 PM   
battlevonwar


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Weather cleared, hit a Convoy for 10 I think with 3 U-boat stack, never seen a hit that hard before! Got lucky... Needed it... Preparing to push into France as Belgium has fallen. We both are stripping the French and trying our best to layer French Defense!






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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/16/2020 10:20:02 PM   
ago1000


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quote:

ORIGINAL: battlevonwar

Aggressive Builds, need more air I assume for France!




This is an impressive build. I think the max I've been able to complete is 2 and usually after Netherlands and Belgium fall. I'm not sure you can answer this during the game but how many months do you keep reinforcements off?

Also brilliant strategy with placing units in Garrison mode to save PP. Never even thought of that.

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/17/2020 5:01:56 PM   
battlevonwar


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ago1000, yeah, it's pretty common place to garrison everything in sight between campaigns but if you're constantly campaigning or if you might get a cold month it could cost you. You also repay to bring them back online so.

I have reinforced nothing but U-boats... This much build is necessary if you want to be through with Paris by Julyish.

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/17/2020 5:04:45 PM   
battlevonwar


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1 Armor bites the dust but it cost several French Corps and some had to give up entrenchment. The front line is finally thinning and my units are running out of effectiveness. This may have been a bad idea but I want to get Paris soon! My U-boats took some bad hits, 2 more running amuck.

((this is the way you Defend France, not the way I did it, too brazen, Magic is a better Allied Player than me thus far))




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< Message edited by battlevonwar -- 9/17/2020 5:08:43 PM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/17/2020 9:47:21 PM   
Harrybanana

 

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By saying that Magic is the better Allied Player thus far, does this mean that you agree that his using 4 or 5 UK corps in France is better than using the 10 or so that you used?

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/17/2020 10:06:51 PM   
battlevonwar


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Harrybanana, he has played them more, I left a gap in the Maginot that the Axis broke though giving them an early lead which was Metz.(I knew I was making an error but I just was overconfidant and a Division or two can be snapped there) Without those extra Corps I may have lost France earlier.(this would of been a DISASTER) Magic also had a Mechanized Unit present vs my Axis and did not leave a gap in the Maginot. Ultimately in either game Paris fell 1 turn apart but I should of been able to devour 100 or 200 more steps off his Infantry...But took a lot more casualties in the Air and on Land.

I would place 10 Corp there again if it meant that the Axis had to pay 350 steps, and I could get back enough to defend Egypt and the UK. That's the key for me...



quote:

ORIGINAL: Harrybanana

By saying that Magic is the better Allied Player thus far, does this mean that you agree that his using 4 or 5 UK corps in France is better than using the 10 or so that you used?



< Message edited by battlevonwar -- 9/17/2020 10:08:56 PM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/17/2020 10:14:40 PM   
battlevonwar


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Little later than I would like...and -1 Panzer so not a freebie by any standard and now what options without Yugoslavia? Hmmm... Spain? Egypt? Neither?

I am not sure Gibraltar is even worth it since you now have more Ports to cover and now risk facing the USA a little stronger. Ideas folks?

Casualties up after Armistice.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/18/2020 12:13:05 AM   
battlevonwar


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This is the death toll up until Paris...




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/21/2020 12:52:08 AM   
battlevonwar


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Blunders and Bloody Stalemate! (at one point I believe that Brit Corp was hanging on by a smallish margin)

Axis took Vichy/Vichy North Africa. Battles in the Desert between Axis and Allied Armor... Battles in the Atlantic. Biggest most crucial fight was over Gibraltar where a German Corp landed and failed to be able to dislodge the Allied Defenders due to a little luck but not a lack of air power. It just isn't as crucial as it was in previous patches so after Magic Applied Proper defensive measures I've abandoned trying to take the Rock. It cost me a ton of air and a Corp.

The next stop is definitely Barbarossa. I suppose I am not the strongest I've ever been going into this I've used up a lot of oil raiding with my fleet in the North Atlantic and I will have to be clever on utilization from here on out. The British have lost around "100" Merchant Marines but that doesn't really make that much of a difference. Not being able to break out of the Rock as I desired and Allies striking the Italian Fleet has sort of left things up in the air. I should of done things much differently here but hopefully Russia will be a different consideration.

I do hope I have the oil and numbers to exact a toll. Manpower and Oil are both in shorter than desired supply in Germany so now it's 1941 just and I will have to scratch together a Strong Enough force to hurt the Soviets or face the '42 music when the Allies strike!






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< Message edited by battlevonwar -- 9/21/2020 12:56:44 AM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/22/2020 6:22:00 PM   
battlevonwar


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Winter Spring '41

This is not going to be a very strong Barbarossa and the North African Fiasco actually cost me some troops for the Eastern Front. I wouldn't have gone there if I knew Magic was such a good defender. I have worries on the Eastern Front that I am in for it. Now that I do not have the Yugoslav Army/Air Unit and the extra Production from there for free I think that I will need a miracle to do much. Plus I have lost I think due to a bug 2 out of 3 Subs aprox.(I put too much of an investment in U-boats this will be the last time for that I think) So the Brits are quite healthy and just sunk 2 Surface Raiders. I have plenty of oil but the Brits no longer have a threat to their Merchant Marine so they will start building Tanks and Planes. All in all it's been entertaining and exciting but I think that Axis will find much more narrower strategies on what she can do. Hyper Defense, All in Russia or Nothing.



< Message edited by battlevonwar -- 9/22/2020 6:25:05 PM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 8:52:49 AM   
battlevonwar


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1941 Barbarossa and North Africa:

Axis are anemic due to having to deal with a tough Brit. I had to beat back the British in Africa more than once. Plus the failure at Gibraltar cost me probably a Tank Corp or two. British have done a great job of sapping me. I would of likely just evacuated North Africa in retrospect but now what is done is done.

Axis: Pushed through Human Wave Tactics by the Russians. I had to grind every last inch of the USSR in the opening months. It's been a bloody ordeal for me.



< Message edited by battlevonwar -- 9/26/2020 9:02:28 AM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 8:54:51 AM   
battlevonwar


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Grinding and more Grinding ... MagicMissile is a very good Defending (tenacious General) but knows when to give ground. I thought might never do it!




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 8:56:22 AM   
battlevonwar


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The South was stale for the initial beginning of my operations. I finally got Magic to pull back when I got into encirclement range. That or he just felt the next riverlines would be fine.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 8:58:07 AM   
battlevonwar


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As of July 4th these are the losses. Not substantial enough...




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:01:43 AM   
battlevonwar


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These are my Forces... I didn't bother to cover the North as it was quite boring. Finland and the North fell quite slow at first.




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< Message edited by battlevonwar -- 9/26/2020 9:04:22 AM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:09:07 AM   
battlevonwar


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The South finally yielded Some Results the Russians gave ground and I forced some losses. Though I am not quite happy here. I really feel this area will bite me as I had opportunity here but my forces are in North Africa and or dead... This could of not won the war but I feel I could of pushed past Rostov and into the depths of the USSR, perhaps Flanking the Center.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:11:58 AM   
battlevonwar


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Further up the line...




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:14:31 AM   
battlevonwar


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Center was a tough section, I fought hard here but Magic finally gave ground. The Weather is about to set in and operations here and North will most definitely cease. I will have to perhaps retreat some... Or create a line to defend through the Winter.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:16:20 AM   
battlevonwar


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North was highly successful aside that para who may get get cut off? He sent two Russian Air Units out of the Fight with 'em! Not quite worth it but I thought I may retrieve him.






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< Message edited by battlevonwar -- 9/26/2020 9:20:42 AM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:24:03 AM   
battlevonwar


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Russian Tech, Full Strength Infantry Corp, XP and now weather are going to tell now and right before the juicy targets come into focus I will have to cease my offensives. There will be the Brits and Americans to deal with and I have a feeling it's Italy. As that's where Magic hit Flavius in his AAR. I have 3 Italian Armor I think that I may post on key cities and I have a little bit more in the ways of an Air Force I think. I am a not prepared though for Italy, France and the USSR. My Navy doesn't take much in the way of Convoys now. It goes out, instantly is damaged and returns. Most of it's damaged or destroyed and I'm down to critical oil levels. Getting out of North Africa and into Italy is going to be next and holding the front. I won't take any objectives in the East now. Unfortunately I was too weak ... I needed several more Armor!

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:29:18 AM   
battlevonwar


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Losses October '41




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/26/2020 9:29:57 AM   
battlevonwar


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Forces October




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/27/2020 1:15:46 PM   
battlevonwar


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December 1941:

Deep Frost sets and Winter came late. I had a few turns to mop up a few more Objectives in the USSR. I don't know when or where the Siberians will be employed but with the British now Threatening Italy with sufficient Force to make it surrender(And since weather there is fine for operations this time of the year) A good deal of my German Army is there and nearly all of my Italians are. Allies Land in the very bottom of the boot and have a toehold but nothing more so far. Though when the Americans come in I will be stretched very thin indeed. It would certainly be nice in this game if the USA couldn't proceed with operations till around Historical Torch time. For they could be in Italy in Jan of '42 and I need at least 4-5 more Corp 1 Armor just to hold them. Perhaps 4-5 Axis Minor Corp(Yugoslavia would be nice) to cover the flanks but that won't be the case here. I imagine it's possible Magic will enter through France at the same time while I have 10-20 Units in Italy. The East is stretched very thin but the Russians took a beating toward the end of the year. Just not enough of a beating to make this game work out for me. I've cut the Murmansk rail but might lose a Finnish Corp for it. I am willing to do whatever possible to make things more difficult for the Russians even if it means that.

Lines in the East run from Leningrad to just outside of Moscow, through Kharkov, Stalino. Typical lines...

West, all of North Africa went as well as several Weak Italian Corps(The Italians could use a slight Moral Boost) There is little to do here now but wait. '42 will include D-Day and the Invasion of Italy as well as dealing with a Russia at some point who can start to push!

For he's building and I am not and that's why the Allies are so strong, I am at less than historical levels and it's time to run in early '42. Honestly buying U-boats cost the Allies about 200-250 Production(some convoy and convoy escorts he may have built?). Building and repairing them cost me probably double that in raiding. So we won't see that strategy employed again, ever(until it's patched) with events through minors I don't think he needed to build a single escort but did or convoy ... He could of done just fine without them. 1 trip to raid now I instantly take casualties. My entire Surface Navy also Raided which literally got smacked too..Or destroyed. That = a lot of Raiding ... with little or no gain. Aside ASW investment I see no Plus to it now. I was raiding with nearly 10 Surface Groups for awhile!





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< Message edited by battlevonwar -- 9/27/2020 1:25:31 PM >

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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/27/2020 2:22:45 PM   
battlevonwar


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Finnish Fighting the Russians tooth and nail to draw off forces and I have drawn off several. Though they're tired and now either retreat or die.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/27/2020 2:23:22 PM   
battlevonwar


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North USSR Frozen, doesn't appear the Russians will push much here.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/27/2020 2:23:57 PM   
battlevonwar


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South Front, Frozen also. Perhaps a small push here by the Russians but they seem to be waiting for Summer when I have to Rail out units to defend against the USA who has all their forces setting sail.




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RE: Battle(Axis) vs MagicMissile(Allies) No MagicMissil... - 9/27/2020 2:25:07 PM   
battlevonwar


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What I could scratch together Jan '42 to Defend Italy and Southern Europe from what I count as possibly 10-15 British Corps? At least 1 Mech/Armor ... I killed 1 other Armor and sacrificed the entire Kriegsmarine to try to stop the British Build Up?




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< Message edited by battlevonwar -- 9/27/2020 2:28:39 PM >

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