ago1000
Posts: 690
Joined: 8/6/2004 From: Canada Status: offline
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quote:
ORIGINAL: ncc1701e quote:
ORIGINAL: ago1000 Try this test out with an Axis transport near the UK coast and see how long it will last when the UK fleet attacks it. I give it a turn. Yeah okay one turn but if you are using the whole Royal Navy. This is not the result I was expected. I have sent one German division unescorted in Raider mode at 126,74 during turn 1 using Europe 1939 hotseat mode. Reconnaissance level is high for UK. I have still some "Enemy fleet not found" message but less. Using single Cruiser groups, they may attack but they are not scoring any steps (0-0). BB are a little better but just barely. At the end of the day, I am taking the whole navy out of Scapa Flow to be sure to sink this lonely transport in one turn. This is not what I was expecting given a reconnaissance level of high. I was expecting more damage done to this "10 steps" fleet. I have done the test five times. Maybe I had some bad odds but still. I know it's frustrating at times, but the recon is high so if you look at the table its not 100%. A lone transport off the coast of UK, I'm guessing the first shot would have an 86% chance of being successful. For simplicity, let's say 80% chance that's 4 out of 5 chances of a hit (1 in 5 chance miss). Therefore if you make two attempts, the chances that at least one will hit would be about 96% chance of a hit (1- (1/5)^2). About 99% on the third try for at least on hit on your three attempts. I'd be going in with a couple of BBs to make sure when I do have combat to do a lot of damage. However, there are no guarantees, it is war. So my strategy, near my coast is to attack with larger fleets of 4 or 5 groups to deal a lot of damage. However, that being said, I use 2 or 3 grps if the recon specifies that the enemy has a small force with no capital ships. Always look at the Naval ID recon. Also, remember you also have naval interception that occurs on your opponents turn, which also will have excellent interception and hit results. That was created specifically to protect an area with air support cover too. They work in conjunction with each other, similar to radar, the coastal watchers and RAF fighter command in the Battle of Britian. Appendum: Here is another way of looking at it 1 hit in a row: 86% chance 2 hits in a row: 64% chance 3 hits in a row 51% chance So your not going to engage the enemy all the time. Also, I keep forgetting to mention, Air is best against ships.
< Message edited by ago1000 -- 9/14/2020 10:50:42 AM >
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