You attributed the word "DEMANDING" to what I said. I didn't use that word.
I used the word "ENCOURAGE." There is a huge difference.
I sincerely believe that creating scenarios that can be played from either side, with a certain degree of randomness added in, keeps the scenario alive, and it would always present a challenge of being slightly different each time that you played it, which keeps it interesting. Not knowing what forces are present, or what could be present, makes the same scenario different and fun EACH TIME that you play it.
That would be my point. I believe that if scenario designers had this mindset, the scenarios could be better than they are now. As Gunner pointed out, most of the Live scenarios can be played from either side, and most have some level of randomness built into them. So, in my opinion, it would behoove scenario designers to sort of follow the same design principles as MATRIX has done with their LIVE scenario series. It works.
Most scenario designers really want to make the best scenario that they can possibly make. As you know, it takes a tremendous amount of effort to make a scenario, and I believe that almost everyone wants "their" scenario to be on par with that of the scenarios produced by the Matrix group. So, I am merely encouraging developers to see how others (Matrix) has developed their own scenarios (such as with the LIVE scenarios), and then use that type of format. It would be better for everyone, in my opinion.