Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Minor Issues with 1.00.80

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> War Plan: Tech Support >> Minor Issues with 1.00.80 Page: [1]
Login
Message << Older Topic   Newer Topic >>
Minor Issues with 1.00.80 - 9/8/2020 8:25:55 PM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
The game notes for the 1939 Scenario still indicate that Italy can DOW the Allies if the French don't have a unit in Algiers and that Yugoslavia will join the Axis if Greece is conquered prior to March 1941.

When clicking on the production icon (the factory symbol) for minor countries it indicates that they have 0 supply trucks even when they do have some. This isn't a serious issue as when you click on a minor's unit the correct number of supply trucks are available. This may just be a problem with playing a game in 1.00.80 that was started with 1.00.07.3.
Post #: 1
RE: Minor Issues with 1.00.80 - 9/8/2020 9:13:01 PM   
sillyflower


Posts: 3227
Joined: 8/4/2010
From: Back in Blighty
Status: offline

quote:

ORIGINAL: Harrybanana

The game notes for the 1939 Scenario still indicate that Italy can DOW the Allies if the French don't have a unit in Algiers and that Yugoslavia will join the Axis if Greece is conquered prior to March 1941.


I only got that when my axis opponent was still on .07

_____________________________

web exchange

Post: I am always fearful that when I put this game down on the table and people see the box-art they will think I am some kind of neo-Nazi

Reply: They already know you're a gamer. What other shame can possibly compare?

(in reply to Harrybanana)
Post #: 2
RE: Minor Issues with 1.00.80 - 9/8/2020 9:20:32 PM   
malkarma

 

Posts: 306
Joined: 7/5/2020
Status: offline
I'm one of Harrybanan's opponents. If you notice any of those issues in our game, send me a message ingame (btw, I´m upgraded to 1.00.80)

(in reply to sillyflower)
Post #: 3
RE: Minor Issues with 1.00.80 - 9/8/2020 9:27:37 PM   
AlvaroSousa


Posts: 7414
Joined: 7/29/2013
Status: offline
Looking at the notes they are right. Which version are you loading Matrix or Steam?

Supply trucks from minors go to their major controller. They can use the major power's trucks.

This was changed.

Minors only use their own oilers and air transports now.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to malkarma)
Post #: 4
RE: Minor Issues with 1.00.80 - 9/9/2020 5:17:57 AM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
I am using the Steam Version of 1.00.08. But even in a hot seat game the Game Notes are wrong.





Attachment (1)

< Message edited by Harrybanana -- 9/9/2020 5:42:17 AM >

(in reply to AlvaroSousa)
Post #: 5
RE: Minor Issues with 1.00.80 - 9/9/2020 5:18:50 AM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
Also wrong for Yugoslavia.





Attachment (1)

(in reply to Harrybanana)
Post #: 6
RE: Minor Issues with 1.00.80 - 9/9/2020 5:24:23 AM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
Why does this odd stuff always happen to me?





Attachment (1)

< Message edited by Harrybanana -- 9/9/2020 5:53:17 AM >

(in reply to Harrybanana)
Post #: 7
RE: Minor Issues with 1.00.80 - 9/9/2020 5:44:58 AM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
Okay so I was able to manually update my Matrix version of the game and the Game Notes are correct. So perhaps it is only the Steam version that has incorrect Game Notes.

But then when I loaded up my Steam version of the game, to my surprise I discovered that the Game Notes had been corrected for it as well. So obviously the Matrix Version and the Steam version share some files including the Game Notes. I am kind of glad that I took the screenshots shown above of my Steam version of the game prior to my updating my Matrix version or I wouldn't even believe myself that they were wrong.

< Message edited by Harrybanana -- 9/9/2020 5:52:42 AM >

(in reply to Harrybanana)
Post #: 8
RE: Minor Issues with 1.00.80 - 9/9/2020 3:03:13 PM   
AlvaroSousa


Posts: 7414
Joined: 7/29/2013
Status: offline
The scenario files are the same between the two. They are read from a text file.

That is odd. So it is working right?

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Harrybanana)
Post #: 9
RE: Minor Issues with 1.00.80 - 9/9/2020 9:43:51 PM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
Yes. After I manually updated my Matrix version of the game the Game Notes were correct for both the Matrix version and the Steam versions of the game.

(in reply to AlvaroSousa)
Post #: 10
RE: Minor Issues with 1.00.80 - 9/9/2020 10:42:32 PM   
AlvaroSousa


Posts: 7414
Joined: 7/29/2013
Status: offline
The steam version should autooverride all the files.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Harrybanana)
Post #: 11
RE: Minor Issues with 1.00.80 - 9/13/2020 5:54:46 AM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline
Two more things I have noticed with 1.00.80 that may (or may not) be bugs:

1. The Winter iron ore route (from Sweden to Germany) has been moved. Instead of hugging the Norwegian coast all the way south it now goes from Narvik to the port South of Narvik (I forget the name), then goes by rail to Oslo, before again going by sea to Germany. Is this WAD?

2. French partisan units have appeared. Is this WAD?

(in reply to Harrybanana)
Post #: 12
RE: Minor Issues with 1.00.80 - 9/13/2020 6:38:18 AM   
ncc1701e


Posts: 3573
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: Harrybanana

2. French partisan units have appeared. Is this WAD?


Good question, I have seen this too.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Harrybanana)
Post #: 13
RE: Minor Issues with 1.00.80 - 9/13/2020 2:49:20 PM   
AlvaroSousa


Posts: 7414
Joined: 7/29/2013
Status: offline
It is not. I made some changes and tested this it shouldn't pass through. I'll test it again. Due to the game engine change I am trying to get a patch up for next week 1.00.081 to address the graphical issues Unity 2019 had.

In general I shouldn't have updated but I don't know how long Unity will support the 2017 engine since there were big changes to it the next year. I wanted to catch up. It was a headache for me as they changes somethings that didn't make sense to me. But we all do what we can.

Thanks for letting me know the Norway thing.

I am considering adding an Axis naval loop if you control Narvik for a little more enticement to take it. Ideas are welcome.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to ncc1701e)
Post #: 14
RE: Minor Issues with 1.00.80 - 9/13/2020 3:04:25 PM   
AlvaroSousa


Posts: 7414
Joined: 7/29/2013
Status: offline
Post a screen shot of when it happens so I can see the weather. I have been testing it and I don't see it going the wrong way. Must be some rare combo

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to AlvaroSousa)
Post #: 15
RE: Minor Issues with 1.00.80 - 9/13/2020 3:25:14 PM   
kennonlightfoot

 

Posts: 1028
Joined: 8/15/2006
Status: offline
quote:

1. The Winter iron ore route (from Sweden to Germany) has been moved. Instead of hugging the Norwegian coast all the way south it now goes from Narvik to the port South of Narvik (I forget the name), then goes by rail to Oslo, before again going by sea to Germany. Is this WAD?


Believe this was a deliberate change so it wasn't so easy to kill German merchants. Still isn't difficult you just have a shorter section of water root to camp on. But it does allow the Axis player to deploy air and sea power to protect it if they want to commit the resources.

I haven't been able to find an article online that confirms whether this combined sea and rail route was used. But there were a number of mentions of how well protected most of the coastal route was due to the inland channels along Norway's coast. They just referred to it as the "Norway Channel" extending from North Cove to Stavargo.

(in reply to Harrybanana)
Post #: 16
RE: Minor Issues with 1.00.80 - 9/14/2020 3:54:03 PM   
Harrybanana

 

Posts: 2352
Joined: 11/27/2004
From: Canada
Status: offline

quote:

ORIGINAL: AlvaroSousa

It is not. I made some changes and tested this it shouldn't pass through. I'll test it again. Due to the game engine change I am trying to get a patch up for next week 1.00.081 to address the graphical issues Unity 2019 had.

In general I shouldn't have updated but I don't know how long Unity will support the 2017 engine since there were big changes to it the next year. I wanted to catch up. It was a headache for me as they changes somethings that didn't make sense to me. But we all do what we can.

Thanks for letting me know the Norway thing.

I am considering adding an Axis naval loop if you control Narvik for a little more enticement to take it. Ideas are welcome.


Thank you Alvaro. But what about the appearance of French partisan units. Is that working as designed?

(in reply to AlvaroSousa)
Post #: 17
RE: Minor Issues with 1.00.80 - 9/20/2020 5:05:25 PM   
ncc1701e


Posts: 3573
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: Harrybanana

Thank you Alvaro. But what about the appearance of French partisan units. Is that working as designed?


I would like to confirm this point also. Is it WAD to use the French partisan units?


_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Harrybanana)
Post #: 18
RE: Minor Issues with 1.00.80 - 9/20/2020 7:54:16 PM   
malkarma

 

Posts: 306
Joined: 7/5/2020
Status: offline
I can confirma that UK partisans can also spawn. I have a screenshot.

(in reply to ncc1701e)
Post #: 19
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> War Plan: Tech Support >> Minor Issues with 1.00.80 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.172