Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

campain 39

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Opponents Wanted >> campain 39 Page: [1]
Login
Message << Older Topic   Newer Topic >>
campain 39 - 9/3/2020 7:00:30 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline

hi
I am interested in doing the campaign 39 as an axis, if someone is interested I give him the password and let's start
Post #: 1
RE: campain 39 - 9/4/2020 1:53:12 PM   
kennonlightfoot

 

Posts: 914
Joined: 8/15/2006
Status: offline
I am in for playing the Allied but I want to wait until the ver 8 release before starting a new game. Hopefully that will be in the next few days.

(in reply to aldiladeisogni1)
Post #: 2
RE: campain 39 - 9/4/2020 4:38:12 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline

quote:

ORIGINAL: kennonlightfoot

I am in for playing the Allied but I want to wait until the ver 8 release before starting a new game. Hopefully that will be in the next few days.



Thanks for the reply.
When does rev 8 come out?

(in reply to kennonlightfoot)
Post #: 3
RE: campain 39 - 9/4/2020 7:02:23 PM   
kennonlightfoot

 

Posts: 914
Joined: 8/15/2006
Status: offline
I think its just waiting for Matrix to get around to it.

(in reply to aldiladeisogni1)
Post #: 4
RE: campain 39 - 9/5/2020 10:17:04 AM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
I apologize to kennonlightfoot,
but not knowing when rev 8 comes out, I would like to start a game, is there anyone else who wants to start a game?

without waiting for rev 8

(in reply to kennonlightfoot)
Post #: 5
RE: campain 39 - 9/5/2020 2:00:41 PM   
kennonlightfoot

 

Posts: 914
Joined: 8/15/2006
Status: offline
No problem, but so many fixes in 8 I will wait. Hopefully not long.

(in reply to aldiladeisogni1)
Post #: 6
RE: campain 39 - 9/5/2020 2:38:13 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
Hi
do you know what are the corrections and changes? is there another post about it?

(in reply to kennonlightfoot)
Post #: 7
RE: campain 39 - 9/6/2020 10:56:07 AM   
boldairade

 

Posts: 76
Joined: 1/15/2005
Status: offline
i don't mind starting a game now.

i'm pretty new though.


(in reply to aldiladeisogni1)
Post #: 8
RE: campain 39 - 9/6/2020 11:43:20 AM   
ncc1701e


Posts: 3195
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: aldiladeisogni1

Hi
do you know what are the corrections and changes? is there another post about it?


It is here:
https://www.matrixgames.com/forums/tm.asp?m=4735812

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to aldiladeisogni1)
Post #: 9
RE: campain 39 - 9/6/2020 11:51:39 AM   
ncc1701e


Posts: 3195
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
quote:

ORIGINAL: AlvaroSousa

June 5th 1.00.08 Beta 1

Change reduced Italian partisans to zero
Change Iraq aligned to the UK instead of the USSR when the Axis declares war on them
Change Cherbourg now has a non-rugged terrain to allow A.I. to take the hex
Fixed trade removal of new merchants used in convoy menu
Added yes no to saving a game
Fixed reset undo after a general is added to the HQ
Fixed neutral countries may now place airfields
Improved minor A.I. routines
Fixed minor fleet bugs previously unnoticed
Scenarios updated
Manual updated

June 11th 1.00.08 Beta 2
Fixed event scripts $ChangeEntry for Spain, Portugal, Norway, Italy events
Fixed oilers and air transports are the only items that are used by the minor country for the minor country due to their logistics use. Minor country oilers are only used when the fleet is all of that minor country. Otherwise the first major power in the list of a fleet is the country who's oilers will be used on a fleet resupply.
Changed how minors show support items so it only shows the items its units use
Change to Unity Engine 2019
Updated edit unit stats in editor to only show stats that the unit type uses
Added to options window in game toggle full screen to windowed mode
Removed old intro window to WarPlan

June 17th 1.00.08 Beta 3 - BIG changes... read carefully

Change fighter bombers advancements gets a boost
Change tank destroyer bonus changed from +2 to +3
Changed broke down all the French corps in North Africa to divisions
Changed the number of units France needs to keep in the colonies to prevent Italy from becoming a full Axis ally. 2 units are required in each colony except Tunisia where 3 units are required
Reduced French colony unit experience to 40% matching main land units
Fixed invasion/disembark popup messages
Added water road logistics for Leningrad
Each country now has specific main supply sources on the map

July 10th 1.00.08 Beta 4

Change the Turkish rail above Ankara to road and lowered the port size from 6 to 3 at 192,34
Change Paratroopers now lose 24% of their effectiveness when successfully dropping +8% more per enemy land unit they are next to.
Fixed undo rail move air unit wasn't returning the rail cost
Added shows game version in multiplayer challenge list (will only affect new challengers next update)
Fixed neutral major powers air units resetting their mode to support every turn the game is loaded
Fixed formatting for strategic bombing damage to make sure it matches occupier's value
Fixed air transport flying air supply in bad weather
Fixed specialty undo error
Change having scorched earth or being a major power yields partisan units on the map
Change after an invasion units will have 50% of their operation points or 2 operation points, whichever is smaller remaining
Added land and air units can change their advancement at a cost of 10% experience taking the lower of the two advancement levels
Added new resource and flag for limited supply source. This extends map supply levels like a main or port supply while not adding stockpile

Game, scenarios, rules, modding document, scenario notes updated

July 11th 1.00.08 Beta 42

Corrected from beta 41 the issue with a major power's capital being relocated causing menu crashes
Fixed air resupply infinite effectiveness bug
Fixed air unit railing on one operation point bug
Fixed naval units moving into blizzard sea areas
Fixed new researchers, hopefully

July 11th 1.00.08 Beta 5

Added text line under unit stats in production to show how many are in queue.
Fixed victory points adjusted for major powers still active for time remaining in game
Fixed beach control when out of supply
Fixed raider mode working while in port for naval detection
Added Canadian HQ + Guy Simonds general
Removed Canadian wargamers revolt because Canada didn't have an HQ and Guy Simmonds
Moved Greek HQ to near Athens for a better defense
Removed Yugoslavia event for joining Axis - too easy for Germans to get it 100% of the time
Added North African Campaign scenario 1941-1943 (only works with beta 8U5

July 25th 1.00.08 Beta 6

Added color/white text toggle in options for color blind players
Added ability to specific which alliance can use a naval loop
Fixed transport loss bug in naval vs transport combat
Change transports units will not be auto destroyed on a hit. They will take normal damage and triple effectiveness loss
Improved selector and unit interaction to avoid map errors
Fixed A.I. interceptors
Added blockade locations to Gibraltar and Malta - 1 enemy naval group next to the port stops all supply. 1 friendly naval group next to port allows all supplies
Change invading units now take damage for every 10 strength of defenders not every defender.

August 6th 1.00.08 Beta 7

Fixed search popup
Fixed created countries will now popup units at the same turn they become a country. This mostly applies to Vichy France
Fixed Blue Division text
Fixed Kerch pass so USSR doesn't get port supply in Rostov if pass is controlled by Axis
Fixed Finland moving into USSR captured territory when neutral
Fixed stack overflow error when A.I. gets stuck trying to build units at low logistics

###North Africa scenario
Fixed typos
Gave supply trucks to Axis
Fixed manpower and logistics issues with Italians


< Message edited by ncc1701e -- 9/6/2020 11:52:47 AM >


_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to ncc1701e)
Post #: 10
RE: campain 39 - 9/6/2020 5:10:42 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline

thank you for the information

(in reply to ncc1701e)
Post #: 11
RE: campain 39 - 9/6/2020 5:16:26 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
hi
ok
also i play recently warplan.
la pasword is xxxxx
game aldiladeisogni1
i play with 1.00.07.3 version

< Message edited by aldiladeisogni1 -- 9/7/2020 12:14:46 PM >

(in reply to boldairade)
Post #: 12
RE: campain 39 - 9/7/2020 10:10:45 AM   
boldairade

 

Posts: 76
Joined: 1/15/2005
Status: offline
i think we are good to go.

you may want to delete the last post just so the password isn't public.

good luck friend. see you in poland!

(in reply to aldiladeisogni1)
Post #: 13
RE: campain 39 - 9/7/2020 12:15:32 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
Ok
Good game

(in reply to boldairade)
Post #: 14
RE: campain 39 - 9/7/2020 5:58:29 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
hi
I went in and it updated me the rev 8 game
Can you please update rev 8 too?
I created a new game.
I repeated the same password challenge, that you already know

(in reply to aldiladeisogni1)
Post #: 15
RE: campain 39 - 9/7/2020 8:44:26 PM   
boldairade

 

Posts: 76
Joined: 1/15/2005
Status: offline
i am updated.

believe it or not, i've already forgotten your password(this tells you the mental giant you're up against)

can you pm it to me?

(in reply to aldiladeisogni1)
Post #: 16
RE: campain 39 - 9/7/2020 11:00:56 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
the password is marco

(in reply to boldairade)
Post #: 17
RE: campain 39 - 9/8/2020 11:04:13 AM   
boldairade

 

Posts: 76
Joined: 1/15/2005
Status: offline
ok. did you submit your turn?

you have to hit the check mark in the upper right when you are done.

(in reply to aldiladeisogni1)
Post #: 18
RE: campain 39 - 9/8/2020 12:28:32 PM   
aldiladeisogni1

 

Posts: 44
Joined: 3/31/2017
Status: offline
No.
I am At work Now The shirt this evening

(in reply to boldairade)
Post #: 19
RE: campain 39 - 9/8/2020 1:15:59 PM   
boldairade

 

Posts: 76
Joined: 1/15/2005
Status: offline
no problem.

no hurry.

(in reply to aldiladeisogni1)
Post #: 20
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Opponents Wanted >> campain 39 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.145