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RE: Awakening the Giant

 
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RE: Awakening the Giant - 11/16/2020 11:58:19 PM   
DesertWolf101

 

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Air Losses

The war in the air by contrast has been fairly active and this is where I have sought to really push back against Mike's operations. Thankfully, my pilot losses have been fairly low thus far.




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RE: Awakening the Giant - 11/17/2020 12:02:50 AM   
DesertWolf101

 

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Aces

Speaking of pilots, these are my top aces thus far.




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RE: Awakening the Giant - 11/17/2020 12:16:11 AM   
DesertWolf101

 

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China

Here is the situation in China. Unlike my previous Allied campaign, I elected to pursue a much more cautious approach here. Mike's main thrust has come in the direction of Sian, and I have arrayed my Corps in defensive positions in difficult terrain which has already resulted in a couple of bad noses for the Japanese. I am quite active in the air and am keeping an eye our for any good openings for offensive action on the ground.




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RE: Awakening the Giant - 11/17/2020 11:33:27 PM   
DesertWolf101

 

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January 1, 1942

Malaya

Not a great day over the skies of Singapore this turn. As I feared, the plethora of Japanese fighters swept early and often and did a good job of escorting Mike’s bombers. All told, I lost 44 Buffalo fighters for only 9 Zeros and 2 Oscars shot down over the island fortress. The good news is I only lost 6 pilots KIA. The bad news is that one of those KIA is my top Buffalo pilot, an Australian ace with 5 kills.

Philippines

I snuck in a dozen fighters back into Luzon and I had a really good setup here to rack up some Betty kills over Manila. To my frustration however, despite the presence of good weather (light clouds), radar, and a difference in altitude of only 2,000 feet, no interception occurred on three separate occasions during the turn. Finally the IJAAF arrived and the single remaining P-40B still on patrol knocked out a couple of Lily bombers. Besides some bad luck, I am assuming that the relatively low experience of my fighter pilots probably contributed to the missed opportunity here.

Solomons

Japanese forces land on the Shortlands

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RE: Awakening the Giant - 11/20/2020 7:16:49 PM   
DesertWolf101

 

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January 2, 1942

Submarines

Dutch sub KXIV sinks a Japanese xAK off the coast of Vietnam. The sub then follows up the attack but surfacing and sinking a Japanese xAKL with its deck gun and a torpedo.

Off the coast of California, Japanese sub I-2 puts a torpedo into TK Manatawny, heavily damaging her in the process.

Malaya

Japanese fighters sweep over Singapore but find no opposition. Japanese bombers follow up and inflict some pain but are flying too high to cause serious damage.

The Japanese army reaches and takes Port Swettenham.

New Britain

The Japanese land some more reinforcements at Rabaul, another infantry regiment arrives to help take the base.

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RE: Awakening the Giant - 11/21/2020 5:13:11 AM   
BBfanboy


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A bit late now, but that lack of fighter success at Manila could be because of fatigue in the unit after transfer. Flying in a cramped fighter for hours seems to really fatigue pilots.

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RE: Awakening the Giant - 11/21/2020 6:30:50 AM   
DesertWolf101

 

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quote:

ORIGINAL: BBfanboy

A bit late now, but that lack of fighter success at Manila could be because of fatigue in the unit after transfer. Flying in a cramped fighter for hours seems to really fatigue pilots.


I checked and fatigue was in the mid to high teens because I made sure to rest them for a turn. At the end of the day not everything will go my way, I just have to set up enough good opportunities and on average I will rack in the results. It's the nature of the game, not unlike real life too tbh.

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RE: Awakening the Giant - 11/22/2020 10:43:00 AM   
DesertWolf101

 

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January 3, 1942

Philippines

Massed Japanese air bombing targets Clark and Manila.

In the south, Japanese forces chase off some Filipino remnants from Malaybalay. The end is near here in Mindanao.

New Britain

Having been reinforced, the Japanese launch another attack and this time successfully seize Rabaul.

China

Japanese forces take an abandoned Wuchow as my forces here pull back into the woods.

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Post #: 98
RE: Awakening the Giant - 11/22/2020 11:05:30 AM   
DesertWolf101

 

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Ghost Unit?

I received some signals intelligence on a Japanese unit that I can't seem to find anywhere. It's the Japanese 33rd Infantry Regiment. Does this unit exist and I am just not doing a good job of finding it or is my Sigint playing tricks on me? As a reminder, Mike and I are playing DBB Scenario 28.

Thanks guys.

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RE: Awakening the Giant - 11/22/2020 11:07:54 AM   
Alfred

 

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quote:

ORIGINAL: DesertWolf101


quote:

ORIGINAL: BBfanboy

A bit late now, but that lack of fighter success at Manila could be because of fatigue in the unit after transfer. Flying in a cramped fighter for hours seems to really fatigue pilots.


I checked and fatigue was in the mid to high teens because I made sure to rest them for a turn. At the end of the day not everything will go my way, I just have to set up enough good opportunities and on average I will rack in the results. It's the nature of the game, not unlike real life too tbh.


In a different AAR, I posted this on 27 April 2020.

In very general terms the following applies. Bear in mind, not all the applicable factors are mentioned.


1. Pilot skill ratings are used exclusively in combat situations.

2. Non combat situations factor pilot experience level.

3. Combat situations which are not directly addressed by the aptly named skill, use as one of the relevant factors, the experience level. Experience feeds into and modifies pilot Morale, Fatigue, Disruption levels in combat.

4. In a fighter on fighter confrontation, the jockeying for position is influenced by the relevant skill rating; A2A to engage, DEF to evade.

5. In a fighter on fighter confrontation, after the jockeying for position is determined, an energy state check is made. This check is partly influenced by the respective pilot experience level. It determines the actual combat speed at which combat occurs.

6. The combat speed may result in adjusted MRV ratings of the airframes for that specific combat.


In classical WITP only experience mattered. This is not the case in AE which has "sub contracted" many of the old classical WITP experience checks to the relevant skill ratings.


The player does not know what were the modified values used in the combat. What the player sees are the "base" unmodified values.

Alfred

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Post #: 100
RE: Awakening the Giant - 11/22/2020 11:27:01 AM   
821Bobo


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quote:

ORIGINAL: DesertWolf101

Ghost Unit?

I received some signals intelligence on a Japanese unit that I can't seem to find anywhere. It's the Japanese 33rd Infantry Regiment. Does this unit exist and I am just not doing a good job of finding it or is my Sigint playing tricks on me? As a reminder, Mike and I are playing DBB Scenario 28.

Thanks guys.


Miura and Kimura detachment are forming 33rd regiment and 33rd is part of 16th div

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Post #: 101
RE: Awakening the Giant - 11/22/2020 12:13:41 PM   
DesertWolf101

 

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quote:

ORIGINAL: Alfred


quote:

ORIGINAL: DesertWolf101


quote:

ORIGINAL: BBfanboy

A bit late now, but that lack of fighter success at Manila could be because of fatigue in the unit after transfer. Flying in a cramped fighter for hours seems to really fatigue pilots.


I checked and fatigue was in the mid to high teens because I made sure to rest them for a turn. At the end of the day not everything will go my way, I just have to set up enough good opportunities and on average I will rack in the results. It's the nature of the game, not unlike real life too tbh.


In a different AAR, I posted this on 27 April 2020.

In very general terms the following applies. Bear in mind, not all the applicable factors are mentioned.


1. Pilot skill ratings are used exclusively in combat situations.

2. Non combat situations factor pilot experience level.

3. Combat situations which are not directly addressed by the aptly named skill, use as one of the relevant factors, the experience level. Experience feeds into and modifies pilot Morale, Fatigue, Disruption levels in combat.

4. In a fighter on fighter confrontation, the jockeying for position is influenced by the relevant skill rating; A2A to engage, DEF to evade.

5. In a fighter on fighter confrontation, after the jockeying for position is determined, an energy state check is made. This check is partly influenced by the respective pilot experience level. It determines the actual combat speed at which combat occurs.

6. The combat speed may result in adjusted MRV ratings of the airframes for that specific combat.


In classical WITP only experience mattered. This is not the case in AE which has "sub contracted" many of the old classical WITP experience checks to the relevant skill ratings.


The player does not know what were the modified values used in the combat. What the player sees are the "base" unmodified values.

Alfred



Thanks Alfred. I remember reading that post of yours but good to read it again as a reminder.

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RE: Awakening the Giant - 11/22/2020 12:15:03 PM   
DesertWolf101

 

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quote:

ORIGINAL: 821Bobo


quote:

ORIGINAL: DesertWolf101

Ghost Unit?

I received some signals intelligence on a Japanese unit that I can't seem to find anywhere. It's the Japanese 33rd Infantry Regiment. Does this unit exist and I am just not doing a good job of finding it or is my Sigint playing tricks on me? As a reminder, Mike and I are playing DBB Scenario 28.

Thanks guys.


Miura and Kimura detachment are forming 33rd regiment and 33rd is part of 16th div



Thanks mate! Not finding the unit was annoying me so I am pleased to have the answer.

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Post #: 103
RE: Awakening the Giant - 11/25/2020 6:42:51 PM   
DesertWolf101

 

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January 4, 1942

Submarines

On patrol near Leyte Gulf, S-38 spots and launches two torpedoes at Japanese destroyer Ayanami. One connects and the destroyer is heavily damaged.

Philippines

More sustained bombing of both Clark and Manila airbases.

Malaya

Oscars sweep over Singapore but no resistance is encountered. A few Japanese bombers are lost to flak in subsequent raids during the day.

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Post #: 104
RE: Awakening the Giant - 12/6/2020 11:04:31 AM   
DesertWolf101

 

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January 5, 1942

South Pacific

My naval search picked up the KB approaching New Caledonia the last turn. I decided to pull back my destroyer escorts but allow my two transports to finish unloading some troops I was delivering to Noumea. By the time the KB strikes, the vast bulk of the passengers and cargo will be ashore and I judged that it would be worth the sacrifice of the two medium sized xAPs.

Sure enough, the two vessels mostly unloaded their holds by the time the KB planes came over during the air phase. To my shock however, the KB damaged but failed to sink either vessel! Kate launched torpedoes repeatedly malfunctioned, and bad weather prevented a further afternoon strike. This event changes nothing, both these ships will die and as I said they had mostly unloaded, but it was certainly entertaining to watch.

Burma

I got greedy with my bombing attempts to slow down the Japanese forces marching towards Moulmein. This turn I paid the price when 11 Hudsons finally ran into a strong CAP of Zeros and were annihilated to the last plane. Sheesh.

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Post #: 105
RE: Awakening the Giant - 12/6/2020 11:13:24 AM   
DesertWolf101

 

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January 6, 1942

Submarines

SS KXII surfaced and engaged a Japanese xAKL near Cam Rahn Bay with its deck gun. I almost thought the xAKL was going to come out ahead until the Dutch sub had enough and put a torpedo into the small Japanese ship.

Philippines

I tried the Luzon fighter trick again this turn and this time it worked like a charm. 18 Nell bombers are shot down as a result and a new American ace is born.

South Pacific

As expected, Mike’s KB made sure that the damaged xAPs off Noumea did not survive another turn.

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Post #: 106
RE: Awakening the Giant - 12/26/2020 10:46:12 AM   
DesertWolf101

 

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Hey guys, I am increasingly worried about Mike.

We had taken a break from the game for a while as he was increasingly busy with work but we continued to exchange friendly banter throughout that period. Unfortunately, he then fell ill with the dreaded Covid virus and we remained in touch for a week or so after that in which he complained about the symptoms but suddenly thereafter it's been radio silence. I've sent him a couple of messages but I haven't heard back from him for about ten days now. Obviously the game is the lowest priority in these situations and I am praying he is all right.

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Post #: 107
RE: Awakening the Giant - 12/26/2020 11:27:55 AM   
RangerJoe


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I also hope that all is better for your opponent.

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I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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Post #: 108
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