Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Need help for 5 player test game

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Gary Grigsby's World at War: A World Divided >> Need help for 5 player test game Page: [1]
Login
Message << Older Topic   Newer Topic >>
Need help for 5 player test game - 8/26/2020 6:28:55 PM   
Joel Billings


Posts: 29197
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
I see there are a few 2 player test games going on now, and a few more people waiting for opponents. We need to do a test of the 5 player version of the game. I've set up a game with me playing as China. Could I get 4 of you to join this game. I'm only asking for a 2 turn commitment. You don't have to even really know much about the game, just be able to complete a turn and notice if anything doesn't seem to work correctly. Getting 2 turns in would be a good test case. Don't worry about playing well, and in fact you might try some things you wouldn't otherwise try. Please don't sign up if you won't be able to complete your turn within 1-2 days. Your help would be greatly appreciated. Thanks.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard
Post #: 1
RE: Need help for 5 player test game - 8/26/2020 8:50:19 PM   
rjh1971


Posts: 4689
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Hi Joel

I picked up Japan.

Btw when you end your turn and its loaded to the server you don't have time to read the report about how many units have been produced or if there were any advances in technology. Have you considered to start the turn loadup after closing the report or when the time to pause it has elapsed?

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to Joel Billings)
Post #: 2
RE: Need help for 5 player test game - 8/26/2020 10:43:20 PM   
Joel Billings


Posts: 29197
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Does that report show up at all, or does it not allow you to pause the report on the screen before starting the upload? If it doesn't let you pause that report, I agree we should fix it so it waits long enough for you to read it.

< Message edited by Joel Billings -- 8/26/2020 10:44:42 PM >


_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to rjh1971)
Post #: 3
RE: Need help for 5 player test game - 8/27/2020 6:15:03 AM   
rjh1971


Posts: 4689
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
It doesn't let you pause it. The way it works is that the report shows up for a few seconds and if you don't pause it it closes, but with the new Pbem++ I haven't been able to do so because the upload message shows up the moment you hit the end turn button.

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to Joel Billings)
Post #: 4
RE: Need help for 5 player test game - 8/28/2020 4:39:27 PM   
tcart

 

Posts: 137
Joined: 10/24/2006
Status: offline
I second this. It would be great to see the Allies report screen and have the opportunity to process it. In my game with Rafael I'm now producing enough that I need to scroll down to see the end of the report. So I'm missing useful information entirely.


(in reply to rjh1971)
Post #: 5
RE: Need help for 5 player test game - 8/28/2020 5:10:21 PM   
Joel Billings


Posts: 29197
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
I've asked Karl to look into that and hopefully we can delay the upload until after the screen is read.

Still looking for 2 other players to sign up to help us test the 5 player MP. You really don't need to do much as part of this test as it's just going to be a 2 turn test to make sure the system is working with 5 players.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to tcart)
Post #: 6
RE: Need help for 5 player test game - 8/28/2020 5:24:24 PM   
rjh1971


Posts: 4689
Joined: 12/13/2005
From: Madrid, Spain
Status: offline
Hi Joel. I'll contact some old players and check if they want to help and join the game.

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to Joel Billings)
Post #: 7
RE: Need help for 5 player test game - 9/2/2020 6:29:29 AM   
tcart

 

Posts: 137
Joined: 10/24/2006
Status: offline
Looks like we finally have 5 for this game. Just thought I'd let everyone know I'm out tomorrow and Thursday PST. But I will be making regular turns once I'm back in on Friday.
Tim

(in reply to rjh1971)
Post #: 8
RE: Need help for 5 player test game - 9/4/2020 5:02:44 PM   
tcart

 

Posts: 137
Joined: 10/24/2006
Status: offline
I'm back. Russia has played her turn. Is there a way to send messages to your allies? I can't see how to do it. I'd like to be able to tell my allies what my spies have learned, where the Axis navy is, etc. Also later to plan joint offensives and the like. And to beg for D-day.

(in reply to tcart)
Post #: 9
RE: Need help for 5 player test game - 9/5/2020 11:56:37 PM   
Joel Billings


Posts: 29197
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
We're looking at adding a messaging system of some kind. We had a way in WitW to send messages to all or to just those on your side, not sure what will ultimately get added.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to tcart)
Post #: 10
RE: Need help for 5 player test game - 9/7/2020 2:20:31 AM   
Michael T


Posts: 4401
Joined: 10/22/2006
From: Queensland, Australia.
Status: offline
Sorry wrong forum.

< Message edited by Michael T -- 9/7/2020 2:23:31 AM >


_____________________________


(in reply to Joel Billings)
Post #: 11
RE: Need help for 5 player test game - 9/8/2020 9:47:09 PM   
rjh1971


Posts: 4689
Joined: 12/13/2005
From: Madrid, Spain
Status: offline

quote:

ORIGINAL: Joel Billings

We're looking at adding a messaging system of some kind. We had a way in WitW to send messages to all or to just those on your side, not sure what will ultimately get added.


Joel there was a load in view mode button in v1.04 so players could look at the turns sent to their opponents.
Is it going top be implemented in the new pbem++ system?

_____________________________


GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI

(in reply to Joel Billings)
Post #: 12
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Gary Grigsby's World at War: A World Divided >> Need help for 5 player test game Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.119