Hex 187,34 has a road hex in it, and it needs to either go, or be turned into a Rail line.
Right now the only effect is to completely prevent units from getting supply in Turkey through the ports. Instead, supply is assumed to come from the last rail line before the road, and is drawn from there.
Notice that where I invaded, the ports work the way you expect, with a level 9, and drawn down from there. Instanbul, level 7 port: Useless. Any port connected by ownership to Germany: Useless. No doubt when I connect myu invasion area it will suddenly drop to 0, as the ports turn off.
So you have three choices. Eliminate the road so I can use the ports. Turn the stupid road into a rail line, so you can actually fight in Turkey. Or remove Turkey from the game and make it so nobody can declare war on it, since you already have it as unconquerable.
Actually, If I had known, I could have gamed it so that I was didnt take the European side of Instanbul, so I didnt have this STUPID problem of supply, and instead got supply through the ports.
< Message edited by LiquidSky -- 8/13/2020 3:23:17 PM >
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great