From: Portaferry, N. Ireland
6th army in the south may be wasting too much time trying to force a crossing at Kiev with no armor support. Similarly, 11th will be too far delayed if they all stay hammering Odessa. Better to leave a few regiments under 1-2 corps and the army HQ itself with heavy artillery.
Am not too happy with how AGS is going, in the past I have usually forced the crossing around Kiev on T6 and with Panzers in reserve have often made a pocket. However this game is going differently and as we shall see next move S-T is not trying to hold the line there. IMO he is probably right, there is little to gain and it risks a big pocket.
My rail line goes through Odessa so I have to take it by T7 at the latest. I think I should have sent 1-2 infantry Corps to keep up with PG1, which would have meant shifting something down from maybe 6th Army faster but too late now.
AGN. No counter attack. Soviets hung around on the East side of my incursion and retreated to the river elsewhere.
Make a pocket of 6 divisions and get one unit across the river, my aim is a double thrust here. One towards Lenningrad and the second heading East which will later speed up transferring forces for the assault on Moscow. To keep both of those offensives going have over 3 armies worth of infantry in the area.
AGC. Pocket a division that was left behind and advance into contact, pushing the Soviets out of a couple of hexes in the process.
AGS. 6th Army get up to the river, Kiev was abandoned. Soviets are not in much strength here.
Three assaults on Odessa fail, am not sure why the 2nd one didn't take the city. Good that it will fall next turn but disappointing that the garrison now have the chance to retreat.
Soviets had cut off some of my lead Panzers with a Cav.
Send a few Panzers across the river without combat so they will have to retreat next turn.
The Soviets have not been committing to GS so there has not been much action. Axis getting to use their bombers for GS and the Soviets doing not too much, ground bombing my Panzers has fallen away now that my fighters are up at the front. Axis were getting some heavy Interdiction but from this turn we have agreed to limit it to 50% on the air doctrine as we both felt it was a bit excessive.
Overall I would say that playing the game without airfield or massed unit bombing is working well, it is kind of refreshing not to have that part of the game that is clearly broken.