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Community Pack WCS and BVR clarification

 
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Community Pack WCS and BVR clarification - 7/21/2020 8:12:34 AM   
ronmexico111


Posts: 143
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I know the WCS and BVR behavior was fixed for the DLC scenarios, tutorials, and the standalones but as far as the community pack scenarios are concerned, will each one still have to be tweaked in editor mode beforehand if a player wanted to change the WCS Land and BVR behavior settings for units during play?

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RE: Community Pack WCS and BVR clarification - 7/22/2020 5:23:49 AM   
Rory Noonan

 

Posts: 2626
Joined: 12/18/2014
From: Melbourne, Australia
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Hey ronmexico111,

We're working on that right now, it's a big task though--nearly 500 scenarios to get through.



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RE: Community Pack WCS and BVR clarification - 7/22/2020 6:59:38 AM   
ronmexico111


Posts: 143
Joined: 1/24/2019
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quote:

ORIGINAL: apache85

Hey ronmexico111,

We're working on that right now, it's a big task though--nearly 500 scenarios to get through.




I appreciate that, thank you.

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RE: Community Pack WCS and BVR clarification - 7/22/2020 5:06:47 PM   
BrianinMinnie

 

Posts: 126
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Hi all

"I know the WCS and BVR behavior was fixed for the DLC scenarios, tutorials, and the standalones"

Which "WCS and BVR behavior" issue being fixed are you guys referring to?

Thanks!

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Post #: 4
RE: Community Pack WCS and BVR clarification - 7/23/2020 4:20:58 AM   
Rory Noonan

 

Posts: 2626
Joined: 12/18/2014
From: Melbourne, Australia
Status: offline
There was a bug that caused .scen files opened and saved with an earlier version of Command (both CMO and CMANO at various points) having the doctrine settings for Land WCS and BVR manuevre logic set to 'not player-editable'. The issue that caused this is fixed, but the .scen files themselves have the unwanted changes.

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