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Road movement - 7/16/2020 10:37:31 PM   
trutyjoh

 

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Joined: 3/31/2020
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I noticed that at times when moving on roads especially if there is a significant amount of armor that after a bunch of units move through a road hex on then road that follow up units will not be allowed to move into that n=hex, even when it has sufficient MP's.I can move them around the hex, but not through it. I suspect that it has to do with unit weight, being a proxy for density and road use.. IF so what is the Weight limit on the roads... or bridges...
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RE: Road movement - 7/16/2020 11:26:40 PM   
Curtis Lemay


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Joined: 9/17/2004
From: Houston, TX
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A lot of movement over hexes that have rain in them can turn the hex to "muddy". That adds MPs to those hexes - except for "improved" roads.

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RE: Road movement - 7/17/2020 6:43:34 AM   
cpt flam


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another possibility is that you've already 9 units in this hex.
This will mean obligation to follow another way.

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