Early on in my experience with the game, I was dismayed that corps were being completely destroyed on all fronts. Seemed unrealistic.
However, in conjunction with the SC:WW1 production system, whereby many destroyed units can be brought back at reduced cost, the feature does seem realistic in an abstract way.
Now when I gnash my teeth, as my opponent destroys my corps, I think of it as withdrawing that unit from the front for a refit and reconstitution.
For this to be viable, I must ensure that I keep my units in good supply at all times:
220.127.116.11. Reforming Destroyed Units
When a land or air unit is destroyed with a supply level of at least 5, it can
be repurchased at 60% base cost with 1/2 the usual Production Delay. In
the Purchase List, these unit’s names will be annotated with an ‘*’.
Tip! Prioritize these for repurchase rather than other units of the
This represents the ability to repair equipment, call on cadres,
partially trained recruits and the wounded returning to the ranks
< Message edited by gwgardner -- 7/14/2020 10:32:20 AM >