Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[Logged] ABM Issues

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [Logged] ABM Issues Page: [1]
Login
Message << Older Topic   Newer Topic >>
[Logged] ABM Issues - 7/10/2020 6:19:32 AM   
Rob322

 

Posts: 482
Joined: 8/16/2004
Status: offline
Hi,

Saw this was logged as fixed under 1147.5 but when I tried it bogged down again. I've attached a save of a simple scenario I created where it begins to slow. Not sure if it's the system or something I inadvertently did but I thought I would raise it.

Robert

Attachment (1)

< Message edited by apache85 -- 7/13/2020 1:17:50 AM >
Post #: 1
RE: ABM Issues - 7/10/2020 2:11:05 PM   
alphali

 

Posts: 36
Joined: 2/12/2016
Status: offline
It still slows down significantly, but i found with the current fix it's much more playable and with no cpu spikes like before(at least for me). Before one game second took 20-25 rl seconds, now it's closer to 1 to 5. Which for me is playable

(in reply to Rob322)
Post #: 2
RE: ABM Issues - 7/10/2020 7:45:58 PM   
Rob322

 

Posts: 482
Joined: 8/16/2004
Status: offline

quote:

ORIGINAL: alphali

It still slows down significantly, but i found with the current fix it's much more playable and with no cpu spikes like before(at least for me). Before one game second took 20-25 rl seconds, now it's closer to 1 to 5. Which for me is playable


I agree, just wanted to report. Interestingly, it went to 1 to 1 (or close) once the first salvo of ABM's launched.

(in reply to alphali)
Post #: 3
RE: ABM Issues - 7/13/2020 1:18:05 AM   
Rory Noonan

 

Posts: 2540
Joined: 12/18/2014
From: Melbourne, Australia
Status: online
Logged for investigation.

0013999

_____________________________


(in reply to Rob322)
Post #: 4
RE: ABM Issues - 7/13/2020 7:40:54 PM   
alphali

 

Posts: 36
Joined: 2/12/2016
Status: offline
Yes, the problem is not the launch of the missiles, its when the missiles are detected by the other side and they start the ABM intercept and tracking logic, this calculation slows the game down. If you wait until the missiles hit the target, the game will return to normal speed/performance.

(in reply to Rob322)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> [Logged] ABM Issues Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.133