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2D10 Rsults

 
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2D10 Rsults - 7/7/2020 6:03:55 AM   
adarbrauner

 

Posts: 1477
Joined: 11/3/2016
From: Zichron Yaaqov, Israel; Before, Treviso, Italy
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Dear friends,

am playing again the game after a 2+ years interruption, and am shaking out the rust.


First questionç

why did I get the land combat results as shown in attached image?

ratio was of 34 : 4, which is a ratio of 8 or 9 to 1, so why the system calculated a ratio of 14 to 1?





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RE: 2D10 Rsults - 7/7/2020 6:10:18 AM   
Ian R

 

Posts: 2575
Joined: 8/1/2000
From: Sydney
Status: online
It isn't 14-1, it is plus 14 DRM.

Each odds ratio is a +2 DRM - so you have gone from +17 (8.5:1), then you have two negatives, a -2, and a -1, to a +14.

This is why ground striking divisions is less important with the 2D10 - an odds increase is +2 compared to a +1 for one flipped division.*

[Edit: *a flipped corps is a +2 DRM.]

< Message edited by Ian R -- 7/7/2020 6:39:20 AM >


_____________________________

"You may find that having is not so nearly pleasing a thing as wanting. It is not logical, but it is often true."
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Ian R

(in reply to adarbrauner)
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RE: 2D10 Rsults - 7/7/2020 6:23:22 AM   
adarbrauner

 

Posts: 1477
Joined: 11/3/2016
From: Zichron Yaaqov, Israel; Before, Treviso, Italy
Status: offline
R you saying that odds ratio should be doubled in favor of the attacker, for the effect of DR modifier?

Can't find it in the manual.

< Message edited by adarbrauner -- 7/7/2020 7:39:00 AM >

(in reply to Ian R)
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RE: 2D10 Rsults - 7/7/2020 6:44:25 AM   
Angeldust2

 

Posts: 13
Joined: 4/28/2020
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No, the "sum of attacker's combat points" will not be doubled.
Attacker has 25 ground combat factors + 9 air = 34. Defender has 4. This constitutes a combat odds of exactly 8,5:1.
Now, using 2d10 CRT optional rule, the attacker gets a +2 DRM for each odds level => +17 DRM. Defender subtracts -1 DRM for HQ supply and -2 DRM for city, yielding a final +14 DRM.

(in reply to adarbrauner)
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RE: 2D10 Rsults - 7/7/2020 6:49:02 AM   
Ian R

 

Posts: 2575
Joined: 8/1/2000
From: Sydney
Status: online

quote:

ORIGINAL: adarbrauner

R you saying that the sum of attacker's "combat points" should be doubled??


No - I'm saying each positive odds ratio is a plus two (2) DRM. Each 0.5 odds increase is a plus 1.

I am not 100% sure it will produce the same mathematical result to double the attack strength, as opposed to the odds ratio.

The example in the RAC clarifies it.

quote:

11.16.6 2d10, Odds Modifier When playing with Fractional odds (see 11.16.5), the odds modifiers are considered linear (e.g. 3.65:1 gives you 7.3 die roll modifiers, while 3.64:1 gives you 7.2). When playing with this option, there is no upper limit to the odds table (e.g. 15.54:1 gives you 31 die roll modifiers).


_____________________________

"You may find that having is not so nearly pleasing a thing as wanting. It is not logical, but it is often true."
- Cdr Spock


Ian R

(in reply to adarbrauner)
Post #: 5
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