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[1.04beta3]Militia Reinforcements not being send out

 
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[1.04beta3]Militia Reinforcements not being send out - 7/5/2020 2:09:45 PM   
zgrssd

 

Posts: 2673
Joined: 6/9/2020
Status: offline
For 3 turns now I had:
- 1 Unit Mg Militia sit in my SHQ
- 1 Militia Unit with 1 missing subunit in 3 Hex distance (dirt road through Ruins and Grass Plains/Agricultural) from the SHQ
- aside from having the SHQ itself in OP logistics Range, the unit was also along a no bottleneck road (179 Current Logistics).

The unit is 200 RPG, 200 Rifle, 100 Mg Milita. So the subunit would be a good match - may even be what was originally lost.

So the only explanation is, that the Replacement troops for Militia being send out is not working at all.

< Message edited by zgrssd -- 7/5/2020 2:10:36 PM >
Post #: 1
RE: [1.04beta3]Militia Reinforcements not being send out - 7/6/2020 8:39:44 AM   
Vic


Posts: 7624
Joined: 5/17/2004
Status: offline
Check "Unit Admin" on that Militia. Look at its TOE & CUR & MISSING

Militia Units can have particular OOBs

best wishes,
Vic

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(in reply to zgrssd)
Post #: 2
RE: [1.04beta3]Militia Reinforcements not being send out - 7/6/2020 2:25:03 PM   
zgrssd

 

Posts: 2673
Joined: 6/9/2020
Status: offline
Oh, I thought they do not have any TOE at all. Well, looking at it, it is mising Infantry instead of a MG.

So that answers the original question, but raises another one:
Why did the Militia spawn a MG Militia Subunit instead of a infantry one, if the only militia request was for a Infantry? (I started not using Militia for attack, so the personel is saved for a long time).

(in reply to Vic)
Post #: 3
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