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[Fixed] Amphibious Operations

 
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[Fixed] Amphibious Operations - 7/4/2020 2:01:17 PM   
hrfepo

 

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I am trying to load an Anchorage class LSD with AAVs. Every time I try, the program does not allow it, because it exceeds the ship's capacity. This is not true. AAV are designed to carried by LSDs and launched in waves as if they were boats. Is this a program bug or am I missing something?

< Message edited by apache85 -- 7/9/2020 2:02:07 AM >


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RE: Amphibious Operations - 7/4/2020 3:03:52 PM   
kevinkins


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Joined: 3/8/2006
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They are working on an issue with the DB re: weight allowances and it just might be related to what you are describing:

https://www.matrixgames.com/forums/tm.asp?m=4841711

Others have noticed this over the past couple of weeks.



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RE: Amphibious Operations - 7/4/2020 3:05:11 PM   
michaelm75au


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Currently, you can add AAV-P7 as cargo, but not as 'boats'. They would need a landing craft/boat to move ashore.
Adding about 12 of them fills up the cargo capacity.

The crew is listed as '24', which seems big. That seems to be limiting factor when adding as cargo. [That might be it's troop carrying capacity?]

< Message edited by michaelm75au -- 7/4/2020 3:12:38 PM >


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RE: Amphibious Operations - 7/4/2020 10:35:22 PM   
hrfepo

 

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I tried to load the AAVs into a boat, but they can't be loaded, because the AAV exceeds the mass capacity of the boat; all boats. I have been using teleporting to simulate the landing. I am eagerly waiting for the next update.


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