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RE: SUPPLY- Thread number 2000 on this topic

 
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RE: SUPPLY- Thread number 2000 on this topic - 7/29/2020 11:16:39 AM   
countrboy

 

Posts: 208
Joined: 9/26/2015
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This thread makes me chuckle as it just about sums up my WitW experience. I keep trying to give it a chance, as I have a real interest in the Med and the Western Front, but I just can never quite get into it. It seems impossible to figure it out without spending more time on it than I do at work. Invariably I head back to WitE, beaten by the game again.

(in reply to MarechalJoffre)
Post #: 31
RE: SUPPLY- Thread number 2000 on this topic - 7/29/2020 12:10:33 PM   
GloriousRuse

 

Posts: 402
Joined: 10/26/2013
Status: online
Huh. I found it reasonably quick and manageable compared to other WitX titles. Smaller scope, a lot of the automatic defaults are quite sensible, and a mere 97 turns front to back in the GC - the quicker, smaller turns and shorter game means you can actually finish a campaign in a few months HvH.

Re: air. May I ask how you’re missing? I find that the quickest thing the WA has to learn with air power is that until the late war, it’s strength isn’t that it can win everywhere at once, it’s that it can win anywhere it wants to once this turn.

(in reply to countrboy)
Post #: 32
RE: SUPPLY- Thread number 2000 on this topic - 8/13/2020 4:45:02 PM   
cfulbright

 

Posts: 2505
Joined: 5/7/2003
Status: offline
Question for you. After a cross-channel invasion, what depot levels do you assign to:

1. Ports in England on the channel
2. All other ports in UK
3. Ports on the French/Belgian cost that have other depots they're feeding

See my screenshot. Do all those depots, and at those levels, make sense?

Cary




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(in reply to loki100)
Post #: 33
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