Thanks for your comments.
If you happen to own the scenario Broken Shield, please take a look at that. Load (but don't start) the game as the Syrian player, and then switch sides to the Israeli side. You will see that Israel has all kinds of aircraft (with their flight plans already mapped out) in one of the best strikes that I have ever seen. It is all coordinated, and could be done using the method that I described. I would love to see Gunner do that with his H-Hour scenario, but that is probably just wishful thinking. (That being said, I do believe that 'another method' may have been used to accomplish this, but I'm not going to get into that right now.)
In any case, you will see that the entire strike has been choreographed. It has been perfectly orchestrated, and it is a thing of beauty.
As you said, as a scenario designer, you can really make AI-controlled strikes something great.
My "scenario", if you can call it that, is really just an elementary attempt to see if I could do it and if so, how. Obviously, it can be done. <lol>