From: Toledo, Ohio
Short and funny with lots of wiggle room to experiment with different tactics and weapons.
I have a few suggestions for improvements though.
There´s a few mistakes in the briefing.
"Intel indicates a Soviet surface action group (SAG) centered around then BCGN Kirov is operating off Svalbard"
Then should be the
"Priority is given to the Kirov and any addition units capable of launching long range SSMs (SS-12, SS-19)."
Should be SS-N-12, SS-N-19
The SS-12 and SS-19 are landbased ballistic missiles
Nitpicking out of the way.
You have set the Soviet WRA to weapons tight, preventing them from firing on unidentified aerial targets.
That made it possible for me to close in on the SAG, well within SAM range, without being engaged.
Being this is a war time scen, I think the SAG would engage 40+ planes approaching with jamming support, before they start shooting
I recommend either setting AAW WRA to free or setting up an exclusion zone around the SAG using the Kirov SAG RP´s.
This would force the player to approach the target more carefully.
Hope this helped.
Thank you for the feedback. I will correct the typos. I am in agreement that the WTA needs tweaked. Also considering a possible event to try to keep the Slava and Kirov form being neutralized by a wall of HARMs coming at them. The problem being that coding that in a way to not have them radar blind when the Harpoons arrive.
"We have met the enemy and they are ours" - Commodore O.H. Perry