No I'm talking any planet. What I'm comparing is the methane synthesis plants and a synthetic fuel refinery, they are in the same tech group and fill the same role. I think the biofuel refinery works very well and gives you an interesting choice of producing a lot of fuel but it being more labor intensive since it uses food.
Thanks, with that we can talk
The main issue when comparing it to a Biofuel Plant, is that the cost for food is a unknown. If I could use open Air farms? No question, Biofuel is better.
In that case Biofuel + Open Air Farm is even a contender vs the Oil Drilling Facility! 500 Fuel on paper is very nice, but you can put it only on specific spots and Difficulty propably makes it a whole lot less production, nevermind the waste of upgrading the dang thing!
But if you got to add 5000 workers, 2 Machines, 200 Metal, 10 IP for a T1 Domefarm to the T1 Biofuel Planet? Maybe even the costs for a Wind Trap to get the water?
- Methane Synthesis is without a question, more worker efficient. It's energy consumption can be run on 1 T1 Solar Panels, wich are nowhere close to the 5000-6000 Worker you would have to add.
- In Construction resourcs and time, Methan Plant looses easily. Machines, High Tech parts, even Rare Metals (it still wins in workers).
- If you compare how much fuel you can get out of 1 Hex asset, it is also better on each tier:
T1: 250/200 Fuel
T2: 1000/800 Fuel
T3: 2250/1800 Fuel
Here it is a good 25% better