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Discovery not possible while it should be possible

 
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Discovery not possible while it should be possible - 6/17/2020 4:58:13 PM   
Culthrasa

 

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Joined: 4/16/2017
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I get conflicting reports. According to the tech screen MIL discoveries are possible, but the MIL council states no discoveries are possible (and has a boatload of points in the bank).

I'm writing this up as a bug cause barring missing tech a discovery should always be possible in revealed categories right?





Or the cost just higher then the amount banked?

1.03beta4, slower research speed.

Post #: 1
RE: Discovery not possible while it should be possible - 6/17/2020 5:23:50 PM   
ZygfrydDeLowe

 

Posts: 57
Joined: 9/10/2014
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I had a similar issue. Perhaps some techs have other techs as prerequisite?
I got the same mixed messages - on Tech screen it stated that Battledress discovery is possible, while on Military Research council it stated that no discovery is possible.
But on the turn I finished researching Walker Hydraulics I immediately discovered Battledress.
Or the message you see in Organisations screen can be purposely deceiving.

(in reply to Culthrasa)
Post #: 2
RE: Discovery not possible while it should be possible - 6/17/2020 6:03:07 PM   
zgrssd

 

Posts: 3166
Joined: 6/9/2020
Status: online

quote:

ORIGINAL: ZygfrydDeLowe

I had a similar issue. Perhaps some techs have other techs as prerequisite?
I got the same mixed messages - on Tech screen it stated that Battledress discovery is possible, while on Military Research council it stated that no discovery is possible.
But on the turn I finished researching Walker Hydraulics I immediately discovered Battledress.
Or the message you see in Organisations screen can be purposely deceiving.

He showed uns Advanced Combat Armor, as well as the tooltip saying it is a Discoverable.

Sounds more like you had a bug and getting a tech "unstuck" discovery.

(in reply to ZygfrydDeLowe)
Post #: 3
RE: Discovery not possible while it should be possible - 6/17/2020 6:03:18 PM   
Culthrasa

 

Posts: 187
Joined: 4/16/2017
Status: offline

quote:

ORIGINAL: ZygfrydDeLowe

I had a similar issue. Perhaps some techs have other techs as prerequisite?
I got the same mixed messages - on Tech screen it stated that Battledress discovery is possible, while on Military Research council it stated that no discovery is possible.
But on the turn I finished researching Walker Hydraulics I immediately discovered Battledress.
Or the message you see in Organisations screen can be purposely deceiving.


SO tech's have prereq's yes, like guided RPG needs RPG.. in this case, that's not the issue.. the tooltip would have stated it.

(in reply to ZygfrydDeLowe)
Post #: 4
RE: Discovery not possible while it should be possible - 6/17/2020 6:07:51 PM   
Laiders

 

Posts: 123
Joined: 6/8/2020
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Guided RPGs do not require RPGs and I also cannot discover Heavy Combat Armour in my current game. Tech's definitely bugged.

Note, as I discovered to my shock, developing RPG troopers requires RPGs. Discovering and researching guided RPGs does not. Though it probably should or they should be in different fields or both.

< Message edited by Laiders -- 6/17/2020 6:51:47 PM >

(in reply to Culthrasa)
Post #: 5
RE: Discovery not possible while it should be possible - 6/17/2020 6:39:13 PM   
ZygfrydDeLowe

 

Posts: 57
Joined: 9/10/2014
Status: offline

quote:

ORIGINAL: zgrssd


quote:

ORIGINAL: ZygfrydDeLowe

I had a similar issue. Perhaps some techs have other techs as prerequisite?
I got the same mixed messages - on Tech screen it stated that Battledress discovery is possible, while on Military Research council it stated that no discovery is possible.
But on the turn I finished researching Walker Hydraulics I immediately discovered Battledress.
Or the message you see in Organisations screen can be purposely deceiving.

He showed uns Advanced Combat Armor, as well as the tooltip saying it is a Discoverable.

Sounds more like you had a bug and getting a tech "unstuck" discovery.


The tooltip says the discovery is possible, while in the council report no discovery is possible.



Seems like exactly the same issue for me.


What is the tech "unstuck" discovery?
The other thread I've created is for a separate issue, if that's what you were getting at.




(in reply to zgrssd)
Post #: 6
RE: Discovery not possible while it should be possible - 6/17/2020 6:48:11 PM   
ZygfrydDeLowe

 

Posts: 57
Joined: 9/10/2014
Status: offline

quote:

ORIGINAL: Culthrasa


quote:

ORIGINAL: ZygfrydDeLowe

I had a similar issue. Perhaps some techs have other techs as prerequisite?
I got the same mixed messages - on Tech screen it stated that Battledress discovery is possible, while on Military Research council it stated that no discovery is possible.
But on the turn I finished researching Walker Hydraulics I immediately discovered Battledress.
Or the message you see in Organisations screen can be purposely deceiving.


SO tech's have prereq's yes, like guided RPG needs RPG.. in this case, that's not the issue.. the tooltip would have stated it.


I meant that perhaps there are some hidden prerequisites, not stated anywhere. Otherwise it's a bug.

(in reply to Culthrasa)
Post #: 7
RE: Discovery not possible while it should be possible - 6/18/2020 11:36:58 AM   
Vic


Posts: 8216
Joined: 5/17/2004
Status: offline
The Tech Management Window was not taking special and pre-req conditions into account. Will be fixed upcoming Open Beta.

Best wishes,
Vic

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(in reply to ZygfrydDeLowe)
Post #: 8
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