Same problem during AI turns. This has been happening for a number of updates.
Map layers at the time of "Next turn" were Show Units, Show Labels, Show Penalty, Show Grid, Show Color, and Show Operational Logistics. Resolution is 2560x1600; checked High Speed Gfx; unchecked Mouse Lock; no DPI scaling checked.
Changes my unit colors and others to orange. My units are red; a few are displayed in red.
Also noted zone boundaries are not accurately displayed. The "boundary line" running north to south, near the center (second 1/3), seems to be a vertical skew. Notice the errors in water. The first third is copied in the last 1/3.
I walk away from the game during AI turns. I look at the forum instead. The history at the start of my orders phase is simpler to follow. From my perspective, the the AI view seems like a work in progress and is difficult to follow at the moment. The game may have issues switching between ticks for display and ticks for unregulated AI calculations.
Maybe run the AI decisions first and then run the same History we see in the UI automatically at the start of the player's order phase--much like the VIDCOM. I have not noticed visual errors in the History.
< Message edited by Malevolence -- 6/17/2020 6:34:55 PM >
Nicht kleckern, sondern klotzen!
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.