Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Sound effects or misery?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Tech Support >> Sound effects or misery? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Sound effects or misery? - 6/14/2020 1:26:37 AM   
mike1984

 

Posts: 476
Joined: 4/6/2009
Status: offline
Is that really my only option to fix the painful lag when moving units or anything (which is almost everything in this game)... turn off all sound effects? Bc I just tested it and, well, it worked. The game ran like the older editions (I've been playing since WGOY in '99) with no hanging whatsoever. With sound effects on, it can take up to 15-20 seconds for a single hex move or interdiction strike.

Why does the game have such trouble loading sound effects? I know they're not important to actually playing the game. But it's a very weird thing to have wrong with a game so much went into making.


< Message edited by mike1984 -- 6/14/2020 1:28:38 AM >
Post #: 1
RE: Sound effects or misery? - 7/15/2020 3:50:14 PM   
Hellen_slith


Posts: 1685
Joined: 10/10/2005
Status: offline

quote:

ORIGINAL: mike1984

Is that really my only option to fix the painful lag when moving units or anything (which is almost everything in this game)... turn off all sound effects? Bc I just tested it and, well, it worked. The game ran like the older editions (I've been playing since WGOY in '99) with no hanging whatsoever. With sound effects on, it can take up to 15-20 seconds for a single hex move or interdiction strike.

Why does the game have such trouble loading sound effects? I know they're not important to actually playing the game. But it's a very weird thing to have wrong with a game so much went into making.



Same here, sound misery. I sometimes get a hankering for the clickety-clack of the railroad track, or the plane sounds, to scratch that itch I just crank up something from you tuber.

Also, at least on my potato, killing the sidebars of "mini map" and the air report pane speeds response.

When I let Elmer PO move, I squeeze map down to 2D Small, kill all sidebars, and game speeds along nicely while Elmer moves.

But, yes, agreed, that I hope sound is tweaked in future.

(in reply to mike1984)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Tech Support >> Sound effects or misery? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.104