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QoL Score in city growing too fast ?

 
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QoL Score in city growing too fast ? - 6/13/2020 10:35:51 PM   
Thomas8

 

Posts: 36
Joined: 6/9/2020
Status: offline
In my city I have QoL at 100 - but 4 seperate values are around 80 - so according to calculation it shouldnt result in 100 - it should be max (AVG(QOL)+lowest) /2 == so ~62,25 (even maxed out it shouldnt be 100 QoL). Or am I getting this calculation wrong ? (I can send save in mail - since I cannot upload here if necessary)

Game started on 1.00, currently on 1.03






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< Message edited by Thomas8 -- 6/13/2020 10:38:36 PM >
Post #: 1
RE: QoL Score in city growing too fast ? - 6/14/2020 12:11:04 AM   
eddieballgame

 

Posts: 488
Joined: 6/29/2011
Status: offline
No idea how the game calculates the 'Civ Score' (maybe one of DasTactics' videos mentions it).
Wouldn't all the numbers on this screen come into play per the final rating?

(in reply to Thomas8)
Post #: 2
RE: QoL Score in city growing too fast ? - 6/14/2020 7:28:34 AM   
Vic


Posts: 7624
Joined: 5/17/2004
Status: offline
After that formula the QOL bonus is still applied. Probably you have a QOL Bonus due to a Regime Feat.

best,
vic

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(in reply to eddieballgame)
Post #: 3
RE: QoL Score in city growing too fast ? - 6/14/2020 2:25:00 PM   
Thomas8

 

Posts: 36
Joined: 6/9/2020
Status: offline
Yes, I have QoL increase - although in reports its stated at being 50%, but maybe that was enough 62.25 times 1.5 equals 93 (I cant even post equation without warning about new user telephone number being banned). Maybe there is some extra modificator that I am missing and is not shown here.

< Message edited by Thomas8 -- 6/14/2020 2:26:28 PM >

(in reply to Vic)
Post #: 4
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