Hello all, hope you enjoy this little AAR courtesy of my buddy AshFall. We've been playing SC for a few years now - used to put our AARs on the old forums - and are both embarking now on our first proper campaign of the new game (having mostly played 'Classic' SC). By no means experts at the game, however, and there's a lot of new stuff to this game/campaign which we'll be unfamiliar with. Many surprises in store, no doubt!
In an effort to skip straight to the action without the relative tedium of the Sitzkrieg we have gone for Case Blue.
June 28, 1942
We kick things off with a fairly leisurely summer attack. The Soviet starting position in Case Blue is rather unfortunate, as it puts quite a few armies stuck in forests just south of the Don. My goal in the short term is to encircle these guys, cut them off, and wipe them out to prevent easy reinforcements. Things are only going to get tougher from here so got to take the breaks when you can get them!
With some Luftwaffe assistance, I managed to wipe out one of the starting HQs here - that should ensure bad supply and readiness for the nearby troops. There's a fairly menacing looking lvl2 Soviet Tank group sitting just across the river, but I'm hoping that without a HQ it won't be in a position to bite my nose off.
Further up the line I made some decent strikes, but the main thrust of the attack is going to be south towards Rostove, and then on to Stalingrad.
Up north at Leningrad, the starting position is a rather sorry-looking band of out-of-supply Corps, and a single Army. I pulled one corps back from the border of Volkhov as it was on 0 supply and would surely get minced by the mechanised unit staring at it. The HQ starting position is also pretty terrible, stuck in a marsh, so I am going to gradually pivot him around to Narva, where he can benefit from the 6 supply port.
The key aim in the north will be to keep my boot on the arterial railway line that would otherwise connect Moscow to Leningrad. If the two cities are allowed to link up, the otherwise poorly supplied Soviet troops there will get a huge boost in readiness, and I'll have a much tougher fight on my hands. Ash will know this and will be doing everything he can to un-seat me.
The final army group, not photographed, is the small armoured force near Rhzev. I have a few choices here; keep pushing towards Moscow across densely wooded and fortified territory, operate the force to another sector, or stay put and make light assaults if and when opportunities arise. Safe to say, none of these options are particularly palatable; Moscow is not a significant strategic victory, and the fight for it would be bloody. Can't imagine my tanks would fare too well there either. Sufficed to say I've got a plan for this army group, but I'll keep it close to the chest for now...
Also not captured here is the Afrika Corps. It starts the campaign in a state of minor disrepair, so there isn't much going on here besides re-arming and preparing to attack the British over the next few turns.
All in all it's a solid first turn, dealing about 1200MPPs of damage to the Soviets, taking about 700 in return but spread thinly across my units. Beating the Soviets is all about winning the war of attrition, so we're starting as I mean to continue - not that I think it will!
What do I expect from Ash? Well, he's a crafty bugger. He's also a lot better with navies and amphibious organisation than I am. I suspect he may try something like an early landing in France or North Africa to try and throw me off. I would also not be surprised to see some aggressive diplo usage to push allies away from me and/or stifle my imports.
< Message edited by Will952 -- 6/12/2020 8:52:15 PM >