4 times, all on normal difficulty.
1) Seth planet on large with super low population. Too stark and my logistics was messed up by turn 50. (lesson was Seth is too dry and I need to understand logistics better)
2) Realized I wanted a Road Warrior sort of feel in my games and so wanted a splash of green so tried a dry Siwa and loved the look and feel on large, unfortunately had 30% mountains and started me in a valley and I absolutely hated being gated into a narrow corridor that I couldn't get out of. Quit about turn 30 (lesson was that I love Siwa and hate mountains until perhaps I master the game and want that challenge).
3) Siwa on normal size with 5% mountains, 10% ocean and "brush" being the highest form meaning no forests. Loved the world size, loved the world look and feel, loved the lack of forests. I spawned near the lower ice cap which gave a very interesting alternate between snow and no snow. This is the first game I really enjoyed. Played up to turn 90 where I was in 2nd place with 15% against the leader with about 30% victory (other majors eliminated by me). Was still beating him back successfully even though he had combat armor to my patched and slightly better weapons. My tanks, tactics, and especially my leaders allowed me to win about 1-2 against his superior tech and massive numbers. I got to 20% vs. his 29% and was rolling him back in an epic line that ran almost top to bottom. I felt I understood logistics but couldn't resupply my line as it went into his territory, which slowed me a bit but I was still winning. Then on one turn both of my elite generals were killed in combat (no, the OHQs were not in the battles), and that is what allowed him to roll me most of the way back... I quit about turn 130.
4) Siwa/normal size/5% mountains/8% oceans/brush/30c average/big tilt for heavy seasons/lots of pop before apocalypse (so many ruins)/fairly low pop after/good mix of sand, grass, brush, savannah, and a smattering of mountains (these are my fave settings for my newbie phase). Current game which is the best yet. Full understanding of logistics, how to get essential strategems, pacing on buildings, got me to 1st place by turn 20 while getting attacked from 3 different angles (building tons of troops early is key and easy to do once I discovered how). I have now slipped to 2nd place on turn 50, but have several great OHQs, perfectly crafted light tanks, super infantry (mostly mobile), and amazing logistics, production, and economies. I expect to get back to 1st place after current minor is removed and never look back.. great fun!
< Message edited by diamondspider -- 6/13/2020 8:32:15 AM >