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The Little Engine that couldn't

 
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The Little Engine that couldn't - 6/12/2020 3:51:52 AM   
Iron Knight


Posts: 213
Joined: 12/24/2007
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I am being killed by a giant mountain range. My first game that is actually going alright and I just can't get supply over the mountains to deploy OHQs into my warzones. Lowest cost to get rails in is around 10k. Is there anything that can help lessen this? Heck I'd take cheats or a save editor at this point.


Still don't have a source of metal but running tons of recycling.

Am I just hosed?

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RE: The Little Engine that couldn't - 6/12/2020 3:59:45 AM   
diamondspider

 

Posts: 141
Joined: 5/15/2020
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I don't plan on playing on a planet that exceeds 5% mountains until if and when I have mastered level terrain. I started a game in the mountains and hated it. That said, I look forward to the challenge of handicapping myself when flatter worlds get too easy :)

In fact, among the most important beginner tips is to avoid mountains on planet gen, IMHO.

(in reply to Iron Knight)
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RE: The Little Engine that couldn't - 6/12/2020 6:33:08 AM   
Culthrasa

 

Posts: 167
Joined: 4/16/2017
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Vic already toned down the cost for road construction in mountains but it is still quite steep (phun intended!)....
I agree with diamondspider to get low % mountain for starters. I treat them as waterhexes that I have to defend.. I can't cross them, the AI can. But it is no fun if it means no expansion direction indeed...

(in reply to diamondspider)
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RE: The Little Engine that couldn't - 6/12/2020 10:54:33 AM   
Naselus

 

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Joined: 6/12/2020
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The price is still a bit ridiculous tho. I have one captured minor city that is on a high mountain... and just to connect it to the (flat) tile next door I need 5k metal and 5k industry, which is about a years' worth of my full empire of 8 cities surplus. I agree that it should be more expensive than running across flat land... but 40 times the price still seems excessive (tho it was 100 times, which was borderline absurd tbh)

(in reply to Culthrasa)
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RE: The Little Engine that couldn't - 6/12/2020 11:03:40 AM   
Cornuthaum

 

Posts: 91
Joined: 6/7/2020
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until the costs for laying track and/or roads through mountain hexes become sensible, playing w/more than 2% mountains is unreasonable amounts of self-punishment for no appreciable gain

(in reply to Naselus)
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RE: The Little Engine that couldn't - 6/12/2020 11:55:45 AM   
Bookworm83

 

Posts: 8
Joined: 6/9/2020
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Just use roads. It's perfectly possible to supply a small army via roads, and once you establish a presence you can build more logistics structures on the other side of the mountains. If you can't afford to build a road through high mountains, then you are probably too early in the game to be crossing them anyway.

That said I agree that it is just an increase of difficulty for the player since the AI does not have the same problems dealing with mountains.

< Message edited by Bookworm83 -- 6/12/2020 11:57:14 AM >

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RE: The Little Engine that couldn't - 6/12/2020 4:02:59 PM   
DeltaV112

 

Posts: 28
Joined: 10/16/2014
Status: offline
Rail points go really far, so there is the option of going around the mountains in most cases if you conquer some more terrain.

(in reply to Bookworm83)
Post #: 7
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