Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Is France too strong?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> RE: Is France too strong? Page: <<   < prev  1 2 [3]
Login
Message << Older Topic   Newer Topic >>
RE: Is France too strong? - 7/14/2020 10:22:42 AM   
ncc1701e


Posts: 2989
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Needless to spend £50, I was the opponent of sillyflower and it is true I am never giving up any game except on common agreement.

I would like to congratulate people like him who are real masters in defense or in attack.

I do hope to read one day, in the War Room section, a 101 guide on:
1. how to conduct an attack
2. how to conduct a defense

My attack of France was obviously bad.

And, if it were not France, it would surely be Russia...

Looking forward to the new patch indeed to help me be an interesting opponent.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to sillyflower)
Post #: 61
RE: Is France too strong? - 7/14/2020 1:46:52 PM   
Alvaro Sousa


Posts: 6077
Joined: 7/29/2013
Status: offline
You know you can multi attack right? With multiple hexes?

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to ncc1701e)
Post #: 62
RE: Is France too strong? - 7/14/2020 1:57:35 PM   
Flaviusx


Posts: 7381
Joined: 9/9/2009
From: Southern California
Status: offline
Genuinely not understanding how people are having problems in France. In my latest mirror match, France got steamrolled by the end of June. I got lucky with weather as the Axis, which helped some, but less than you'd think (since the new construction panzers don't arrive in full before May anyways.) Magic Missile got bad weather but crushed France quickly nonetheless.

We both stripped Africa to the bone as the French. Didn't make a difference. Neither of us opted for a large BEF, but imo that's just asking for a minor delay at the cost of heavy British losses leading to a possible Sea Lion and/or problems in the Med.

If you build up to 6 panzers and add at least 2 more dive bombers and one more fighter you will crush the allies in France. That is my standard build order and Magic Missile did something fairly similar.

The paras can help in France, btw. And both Magic Missile and I did nearly identical air drops near Paris.

With the newest patch locking down two corps equivalents in North Africa, this gets even easier, but even without that, France is a gimme. I think people are not watching their retreat paths carefully. It gets crowded in France, and the German has to be very careful to leave retreat routes for his leading units so they don't shatter.

< Message edited by Flaviusx -- 7/14/2020 2:05:51 PM >


_____________________________

WitE Alpha Tester

(in reply to Alvaro Sousa)
Post #: 63
RE: Is France too strong? - 7/14/2020 2:05:50 PM   
ncc1701e


Posts: 2989
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
quote:

ORIGINAL: Flaviusx

I think people are not watching their retreat paths carefully. It gets crowded in France, and the German has to be very careful to leave retreat routes for his leading units so they don't shatter.



Yes, that is part of my problem. My panzer corps are massacred by Allies counter attacks. What is the rule here?

Also, when I have to face a line of infantry with two "dig in" factors, I have difficulties to crack it down. I am sure this is because I am not using enough Air power. I have just understood this.

< Message edited by ncc1701e -- 7/14/2020 2:06:15 PM >


_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Flaviusx)
Post #: 64
RE: Is France too strong? - 7/14/2020 2:10:32 PM   
Flaviusx


Posts: 7381
Joined: 9/9/2009
From: Southern California
Status: offline
Your very first advancement as the Germans has to be an artillery to deal with dug in units. I like to put together panzer army packages that include one of those and another with infiltrator. Each given panzer army should have those two. That package will crack anything it runs into all the way into 1942 in both the east and west fronts.

I see people screwing around with engineers and imo that is a waste.

Bomb dug in units but save the dive bombers for direct attacks, because they can contribute the most factors in an actual ground combat.


< Message edited by Flaviusx -- 7/14/2020 2:11:14 PM >


_____________________________

WitE Alpha Tester

(in reply to ncc1701e)
Post #: 65
RE: Is France too strong? - 7/14/2020 2:18:40 PM   
Flaviusx


Posts: 7381
Joined: 9/9/2009
From: Southern California
Status: offline
Don't be afraid to fall back your panzers and swap them out with fresh infantry corps before your turn is over and after they've conducted attacks. They will probably be rather tired out after digging out the French. Newly conquered hexes ignore zoc movement costs, btw, so it is easy to occupy that ground with the landsers.

A German infantry corps can hold ground just fine, especially if it is fresh. If the Allies want to beat up your infantry let them. They will spend themselves doing so. And once again, keep retreat paths open for all leading units.

Note: if a unit is forced to retreat and there is no open friendly hex within two spaces for it to go to, it will shatter.

This is how green German players are getting manhandled in France. They don't have somewhere to fall back to. This indeed is a cheap way to kill units for anybody, create situations where there is no retreat path available.

< Message edited by Flaviusx -- 7/14/2020 2:25:50 PM >


_____________________________

WitE Alpha Tester

(in reply to Flaviusx)
Post #: 66
RE: Is France too strong? - 7/14/2020 3:16:00 PM   
AndrewKurtz

 

Posts: 822
Joined: 9/20/2006
From: Greenville, SC
Status: offline
Agree Falviusx. When I have played against successful German opponents, they attack and on the same turn leave enough operation points to pull back and bring more troops, either to continue the attack or leave strong units adjacent to the Allied units. Allies cannot withstand this too many turns.


_____________________________


(in reply to Flaviusx)
Post #: 67
RE: Is France too strong? - 7/14/2020 3:25:30 PM   
ncc1701e


Posts: 2989
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Thanks for the great advice Flaviusx. Please, could you look at this situation?
http://www.matrixgames.com/forums/fb.asp?m=4854386

And its outcome:
http://www.matrixgames.com/forums/fb.asp?m=4854387

So, if I understand the retreat path correctly, I should have put an infantry unit in the city of Kharkov and the hexes in the upper left corner of the city of Kharkov before doing my attack. The armored corps would then no longer have a retreat path. Is that correct?

Anything you would have done differently in the whole sequence?

Thanks

< Message edited by ncc1701e -- 7/14/2020 3:29:14 PM >


_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AndrewKurtz)
Post #: 68
RE: Is France too strong? - 7/14/2020 3:40:12 PM   
Flaviusx


Posts: 7381
Joined: 9/9/2009
From: Southern California
Status: offline
Neither the 7 or the 9 point panzers in the lead have retreat paths. I would have attacked the 9 point first and then then 7 point unit. There might be an opportunity to also squash the 14 point directly south of the 7 but you would need to occupy the hex NW of Kharkov to deny it a retreat path. Kharkov itself is under your control and not a valid retreat hex for the German even if unoccupied by your forces. They have to be empty *friendly* hexes.

Parenthetically, this entire game you are playing is full of retreat path kill opportunities from turn one onwards. (On both sides.) Neither of you are being very careful about this and both of you are throwing away units like crazy this way. But that kind of trade ends up favoring the Soviets because he ran out of panzers before you ran out of units.

< Message edited by Flaviusx -- 7/14/2020 3:50:50 PM >


_____________________________

WitE Alpha Tester

(in reply to ncc1701e)
Post #: 69
RE: Is France too strong? - 7/14/2020 4:56:43 PM   
ncc1701e


Posts: 2989
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: Flaviusx

Parenthetically, this entire game you are playing is full of retreat path kill opportunities from turn one onwards. (On both sides.) Neither of you are being very careful about this and both of you are throwing away units like crazy this way.


Yes I am learning. I will look at the map more carefully now. Thanks Flaviusx.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Flaviusx)
Post #: 70
RE: Is France too strong? - 7/14/2020 5:01:44 PM   
Alvaro Sousa


Posts: 6077
Joined: 7/29/2013
Status: offline
And players said only Elite is worth taking... Pashaa.

I do use Engineers BTW. On a river line they are a 25% bonus to that unit.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Flaviusx)
Post #: 71
RE: Is France too strong? - 7/14/2020 5:41:23 PM   
Flaviusx


Posts: 7381
Joined: 9/9/2009
From: Southern California
Status: offline
The elite advancement is wasted on the Germans due to their very high default experience. It is useful for other countries and particularly the Soviets. Putting elite on early Soviet armor seriously beefs them up.

As for engineer, the bonus is too small for my taste. I'd only take it if it negated the river entirely. Elite, infiltrator, arty, even tank destroyers are all more generally useful.

_____________________________

WitE Alpha Tester

(in reply to Alvaro Sousa)
Post #: 72
Page:   <<   < prev  1 2 [3]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> RE: Is France too strong? Page: <<   < prev  1 2 [3]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.133