After a series of unfortunate events I have returned to the scene. As the guy playing Sveint, who feels that the allies are too strong against Germany...I do have some thoughts on the subject. Better late then never I suppose.
1) The French will fall....they can't hold out. They can't win the war of attrition. So I am not worried about it being a game ending event if they don't fall in the early summer.
2) The allies will throw everything into it's defence. That too is okay...they should do what they can to win. I even expect them too. Last guy I played did the same thing as Sveint...and I did the same thing going through the Maginot. Difference is, the last guy had single divisions guarding the fortress, and put the entire French infantry on garrison, so when I did hit the maginot, he could only react with English..and not enough of them to prevent me from killing them.
Sveint wisely took all the French in the Maginot out of garrison, and seemed to react with the French well leading me to believe they also were not in garrison.
3) There is no reason for the British to be anywhere on the map except France and England. Egypt will hold as long as France holds...so no danger. They know with absolute certrainty that the Italians won't attack, so why have the WDF there? Or the Desert Air Force? Now Sveint hasn't done that, I see 5 land and a plane there, although one just showed up. The French are similar..the war is not in Africa..so every unit that can get out will go fight in France. At the moment, a single counter is in Algiers.
But what can the Germans do against this? Going through the maginot is one.....it can catch them off guard, make the front bigger which forces the English to man the line.
They can attack the low countries on the 2nd turn. Have the game win or lose in the first few turns so you know if the game is worth playing or not...I decided not to do this...sadly the weather would have been perfect for it. I had almost all cold weather. Funny...the only time the weather went bad was after I went after the low countries in that second May turn.
They could invade England while fighting in France. This is a high risk operation, but I did consider it. Even if I lose the units, it would probably be enough to pull English out of France...the air at least. I almost pulled the trigger one turn when Sveint had a large fleet in London. I could have taken both mine hexes, one by para and one by invasion. That would have trapped his fleet in London with no way for it to come out.
If the Germans follow the historical route, you end up with a large pile fighting a large pile in Belgium. Because of no retreat, there will be shatters on both sides....something I tried to avoid, but is very difficult to do so. Units will retreat. I usually expect to lose a couple units, usually armour, since it takes the biggest efficiency hit and retreats easier. You will probably win as I am winning..through attrition, but it takes time to burn through all those units. It is rare to kill a unit that can retreat. You just push it around.
So right now it is the August 2 turn. I see 5 British air units, 5 British land units (1 must be an HQ) and 2 Canadian units...the ones I can see are all full corps. The air makes us about equal...but even with the maginot units cut off...he can still man his front because of the british. Without them, I'd be either taking Paris this turn or spreading out and killing everything for conquest.
So I think the Italians are the key to all this.....you can tie their entry to all sorts of events...if the Germans attack any of the BeNeLux countries before May....negative Italian entry. If the allies evacuate any units from their starting positions in the Med...positive Italian entry. That sort of thing. You could make a game out of it...Germany decides to take Netherlands early.....either the French respond by removing units from Africa..or the British add WDF to BEF....and so on.
Because even though I applaud and accept most of the British army in France...it does limit my options on what I can do. Which in the end will make the game boring.
“My logisticians are a humorless lot … they know if my campaign fails, they are the first ones I will slay.” – Alexander the Great