I rest my case at this point. I won't go into demand/supply system anymore. I think Vic by now probably has ideas on how to address the issue. The additions of different road types, for example, can deliver the best of both worlds. MSR vs ASR, etc. Considering Vic seems to know his military stuff, I am sure he has considered this more than all of us combined.
But there is one thing I just want to point out. I am also a fan of complexity. If you ever read any of my reviews and how I've bashed 99.9% of games out there today, you would know that we're cut from the same cloth. So if I, of all people, go 'Hey, this might need changing', expect that there will be backlash on the steam page. I've mainly championed this issue for that reason at all. I want SE to succeed, and you'll find that in my first post I say that this should be addressed before the steam release. That is to say, I've shared my opinion in hopes that Vic will see it and consider it, not necessarily to try and convince you all to join the LIS Cult, which is superior to all other cults, for LIS is life.
To be fair, I have not approached the game in the same way BATTLEMODE has; he was writing a comprehensive article on the systems, whereas I was just looking for a game I thought I would hate and ended up falling in love with - yes, even with the logistics system the way it is now. So as far as I am concerned, BATTLEMODE is the authority on this, and if he says it is good, then that is that.
Personally, I am just glad that worker transport doesn't take LIS... my personal feelings on the system itself are on neither side of the fence. I only agreed that it doesn't make sense. It is a bit of a jarring experience to see trucks going nowhere, delivering blessed LIS to nothing and no one.
I'm no authority, I give that honour to the beta-testers or DasTactic with his excellent tutorial series. My only claim here is that I have played it way more than a reasonable person would :)
I completely understand why you're saying this and I agree with much of it. I didn't consider the Steam angle either, but I think on that one... well... Steam is Steam, and Steam players are Steam players and some of them will bitch about even the most stupid of things, so there's likely nothing that can be done. To give Steam credit, it's big, and for every person who downvotes a game because they can't figure out how it works, there's one who gets it and will do their best to defend it from the ... less positive people. (I'm trying to be polite here)