Anyone else have problems getting enough leaders? I have three councils without leaders, and nobody waiting, and its been like this for at least 20+ turns. I have the interior council and the HR setting at 60%+ for quite a few turns now, and nothing. I have a recruit merc card, but that costs 60, the costs of that card has varied from 52 to 60, are card costs supposed to vary? In the meantime i have like 9 zoo cards, and no use for them. Any other way to stimulate leader recruitment?
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe
"Be Yourself; Everyone else is already taken" ~Oscar Wilde
*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.