Here Save file after 4 hr of game, here you can identify problem 2 And 3 of My precedent post.For problem 1 You can start scenario at The begin
With regard to MDK fuel issue #2. It's a problem with the code for that Special Action in the scenario, I've reached out to the author of the scenario via the forums and provided a fix should he wish include it in his next update\re-publishing of the scenario for the future.
Attached is your save for that (saved with build 1147, but should probably work with b1143 that it was originally saved with, or so I hope), it has the fix included. I didn't press play or touch anything other then the special action, which you should now be able to use exactly as the description describes, one time, without encountering a problem.
With regard to #1 - simple typo in the SA code 'ferment' vs 'forment', fix also included in the save. I've left it to you if you want to re-enable them (in the editor) and try them again.
This does not address issues #3 or #4 to which I can't add much.
I will now bud out of the this.
edit: haha the post timing...I see apache has already addressed those.
< Message edited by KnightHawk75 -- 6/16/2020 2:01:26 AM >