Shannon V. OKeets
From: Honolulu, Hawaii
Not according to the 2D10 chart I downloaded from the ADG web site. There is no modifier for cities or attacking with HQ on that chart. The 2D10 chart included with the game (which is not readily accessible that I can tell) seems to be missing a lot of information. Also, because it is does not seem to be readily accessible I use the .jpg file of the 2D10 that ADG has posted. If it isn't correct, then ADG should correct it.
However, if you are right about the city modifier, then there is another problem. Cities with 0 factories should have -1 modifier, but the game has a 0 modifier, 2 factories should have -3 but game has -2, and 3 factories -4 but the game has -3. The only correct modifier would be -2 for a city with 1 factory, which is what the game is doing. Either way something is screwed up with the city/factory modifiers.
Part of the problem here is likely due to ADG updating the charts and Slitherene being behind (very likely way behind) on making necessary changes. I spent a few years being a playtester before Matrix took over development of Computer WiF but have not played the game in about 15 years. I am very disappointed to see how little progress has been made in that time. A lot of rules still have not been programmed and there seems to be a lot of bugs. Slitherene assures me that game development is continuing, but to be honest I expect to be dead before I ever see a finished product (in another 15 years I will be 80). For the most part the old beta version that I still have on my computer plays better than what I just shelled out $100 for. I had no idea that after 15 years Matrix/Slitherene was actually marketing an unfinished product.
The code appears correct when I play the game, as I have been doing for 6+ hours a week for 4+ years, using the 2D10 table.
Attach a saved game with one of your posts and described exactly what you see that you believe is wrong. Someone (possibly me) in the forum will check to see if it really is a problem (or not).
Working from text descriptions "the game is doing xxx wrong" is very difficult to respond to without examples.
Perfection is an elusive goal.