From: Grand Rapids, MI, USA
Of course, building costs of 320IP in the early game are already hard, but on the other hand it is just another "realistic" element to get along in this world: If the enemy is entrenched in the mountains or behind a mountain ridge, it's just difficult to get there or to logistically support his troops. I, for one, think such problems are good (though difficult, of course) because of the scenario, and I welcome the immersion that this creates.
I couldn't agree more.
This is an amazing game, for many reasons, including this one.