Don't forget you can place custom pull point requests, too.
I think having the leftover points automatically just evenly spread out in the old way is the way to go, because there isn't really a way for the game to know where exactly the player would want their strat move and formation raising points. Unlike with the points required to supply assets and units, I don't think this can really get automated in a way to satisfy everyone.
There is a way to prioritize--specifying supply routes (main, etc.) with player selected start point (sp) and release point (rp). Player specifies the number of "pull" points they want (but may not get) in each hex from SP to RP.
Then leave everything else to evenly spread.
I'm surprised no one asked for priority to units, or to assets, or to cities yet. A prioritized list like (1) cities, (2) assets, (3) units.
My experience, however, is limited. I've only tested pull, not really used pull so far.
< Message edited by Malevolence -- 7/8/2020 10:35:25 PM >
Nicht kleckern, sondern klotzen!
*Please remember all posts are made by a malevolent, autocratic despot whose rule is marked by unjust severity and arbitrary behavior. Your experiences may vary.