Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Battle, Operation, Campaign, just a few questions

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat The Bloody First - Modding >> Battle, Operation, Campaign, just a few questions Page: [1]
Login
Message << Older Topic   Newer Topic >>
Battle, Operation, Campaign, just a few questions - 5/29/2020 10:29:08 AM   
Nomada_Firefox

 

Posts: 1275
Joined: 11/12/2001
From: Spain
Status: offline
The modding doc file in google says things like these in the battle format.
quote:

Possible Axis-Direction Battle Count: Single numeric value indicating the possible number of battles to play following this one if the parent operation advances in the Axis direction. May be 0.

Possible Axis-Direction Battle Name(s): The possible axis-direction battle count is followed by zero or more battle name lines, one for each possible axis-direction battle to follow this battle. Each line should be the text file name, without the .txt extension, of a battle file, listed in the order you want the game to check them. The first listed battle with a valid condition will be the one the player plays next when the operation advances in the Axis direction.

Possible Allied-Direction Battle Count: Single numeric value indicating the possible number of battles to play following this one if the parent operation advances in the Allied direction. May be 0.

Possible Allied-Direction Battle Name(s): The possible allied-direction battle count is followed by zero or more battle name lines, one for each possible allied-direction battle to follow this battle. Each line should be the text file name, without the .txt extension, of a battle file, listed in the order you want the game to check them. The first listed battle with a valid condition will be the one the player plays next when the operation advances in the Allied direction.


Are they used? I have tried create operations with more of one battle and the operation always ends with the first battle if it is won with any of the sides, never it jumps to the next battle added in the battle file, indiferent if it is from the Allies or Axis.

Just it jumps if the next battle is added as a different operation. I believe that I have missed something. Can be the Start Data/Time: ?
Post #: 1
RE: Battle, Operation, Campaign, just a few questions - 5/29/2020 3:49:57 PM   
Steve McClaire

 

Posts: 4211
Joined: 11/19/2007
Status: offline
Yes it is used. The battles need to be listed in both the operation file and the battle file(s.) See the El Guettar operation and battles in the stock campaign for an example.

(in reply to Nomada_Firefox)
Post #: 2
RE: Battle, Operation, Campaign, just a few questions - 6/1/2020 12:32:47 PM   
Nomada_Firefox

 

Posts: 1275
Joined: 11/12/2001
From: Spain
Status: offline
Finaly I could make one small campaign with two operations by the moment, only 6 maps, Utah and Omaha. Just I must add a 8.8 pak 43 Atgun and very probably I go to make a new model.

If I did not understood badly, I can make one Operation where the Germans attack. I know how there are many conditions, all them very useful. The tip about the Guettar was very useful.

Two screenshots, the image code does not work with this links from Steam. But you can click them.
https://steamuserimages-a.akamaihd.net/ugc/1037463707428880114/F9844FAA620C2A30656CA8249D28C80FC6AFB91E/

https://steamuserimages-a.akamaihd.net/ugc/1037463707428880354/8CCD7666689BFCD98287FE1C92A281F208F9CBDA/

(in reply to Steve McClaire)
Post #: 3
RE: Battle, Operation, Campaign, just a few questions - 6/1/2020 3:40:19 PM   
Steve McClaire

 

Posts: 4211
Joined: 11/19/2007
Status: offline
Glad you were able to get it working. You can set the initial attacker in an operation in the operation data file, yes.

(in reply to Nomada_Firefox)
Post #: 4
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat The Bloody First - Modding >> Battle, Operation, Campaign, just a few questions Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.133