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Bugs in 1.12.05

 
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Bugs in 1.12.05 - 5/12/2020 7:11:16 PM   
Jsto0033


Posts: 10
Joined: 3/7/2018
From: Denmark
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Hi
I just got my turn back... and now I wonder what the *** is my Labor Detachment doing there in the middle of a Soviet Kettle…??



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RE: Bugs in 1.12.05 - 5/12/2020 7:33:46 PM   
Telemecus


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Joined: 3/20/2016
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I think it was possible to leave a construction battalion isolated in v1.11? But on turn 2 the railhead could not have reached there on turn 1 for the labour detachments to start repairing from there anyway? So does look like a bug to me.

Does the return to HQ button still work on the labour detachments even when isolated?

< Message edited by Telemecus -- 5/12/2020 7:44:15 PM >


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RE: Bugs in 1.12.05 - 5/12/2020 7:41:55 PM   
morvael


Posts: 11745
Joined: 9/8/2006
From: Poland
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Need a save.

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RE: Bugs in 1.12.05 - 5/12/2020 9:46:24 PM   
Jsto0033


Posts: 10
Joined: 3/7/2018
From: Denmark
Status: online
Hi Marvael
Where can I send the "save file" to? And by the way. I have also noted a bug in a second game I´m playing for the moment. Some of the Hungarien unit is frozen here in turn 2. See the attached file.
Best regards
Jens Chr.

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Post #: 4
RE: Bugs in 1.12.05 - 5/12/2020 10:05:57 PM   
Telemecus


Posts: 4431
Joined: 3/20/2016
Status: online
quote:

ORIGINAL: Jsto0033
Hi Marvael
Where can I send the "save file" to? And by the way. I have also noted a bug in a second game I´m playing for the moment. Some of the Hungarien unit is frozen here in turn 2. See the attached file.
Best regards
Jens Chr.


If started in v1.12 the scenario data is now that the Hungarian units unfreeze on turn 4. Surprise for me to see that in a recent game I saw started on it. If you look at the pop ups you will see it stating what turn the Hungarian units now unfreeze on.

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RE: Bugs in 1.12.05 - 5/12/2020 10:15:42 PM   
redrum68

 

Posts: 260
Joined: 11/26/2017
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quote:

ORIGINAL: Jsto0033

Hi Marvael
Where can I send the "save file" to? And by the way. I have also noted a bug in a second game I´m playing for the moment. Some of the Hungarien unit is frozen here in turn 2. See the attached file.
Best regards
Jens Chr.


Yeah, I think this is somehow intentional in v1.12 but seems like a really bad design decision as now the soviets can raid into Hungry while the frozen units stand there watching...

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RE: Bugs in 1.12.05 - 5/13/2020 6:55:41 AM   
morvael


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quote:

ORIGINAL: Jsto0033

Hi
I just got my turn back... and now I wonder what the *** is my Labor Detachment doing there in the middle of a Soviet Kettle…??




Most likely a bug, when placing those units they should check whether given hex is supplied. But I'm pretty sure they were doing just that. Will look at it.

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Post #: 7
RE: Bugs in 1.12.05 - 5/13/2020 10:48:14 PM   
Jsto0033


Posts: 10
Joined: 3/7/2018
From: Denmark
Status: online

quote:

ORIGINAL: Telemecus

I think it was possible to leave a construction battalion isolated in v1.11? But on turn 2 the railhead could not have reached there on turn 1 for the labour detachments to start repairing from there anyway? So does look like a bug to me.

Does the return to HQ button still work on the labour detachments even when isolated?


Yes. The return to HQ button still work on the labour detachments. Even when it is isolated So this little bug did not ruined our game

(in reply to Telemecus)
Post #: 8
RE: Bugs in 1.12.05 - 5/14/2020 4:28:04 AM   
Bozo_the_Clown


Posts: 847
Joined: 6/25/2013
From: Bozotown
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quote:

Most likely a bug, when placing those units they should check whether given hex is supplied. But I'm pretty sure they were doing just that. Will look at it.


I noticed it too. Bad bug that will break the game.

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Post #: 9
RE: Bugs in 1.12.05 - 5/18/2020 7:11:06 PM   
morvael


Posts: 11745
Joined: 9/8/2006
From: Poland
Status: offline
Hopefully fixed this. Units were checking if they are close to railhead, but somehow that also enabled OOS locations to be selected. I have fixed that bug for next version.

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Post #: 10
RE: Bugs in 1.12.05 - 5/31/2020 3:17:50 PM   
sillyflower


Posts: 2927
Joined: 8/4/2010
From: Back in Blighty
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quote:

ORIGINAL: redrum68

Yeah, I think this is somehow intentional in v1.12 but seems like a really bad design decision as now the soviets can raid into Hungry while the frozen units stand there watching...


Which is why I don't raid into Hungary. It is bad manners to exploit a bug/stupid rule adversely affecting one's opponent


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RE: Bugs in 1.12.05 - 6/1/2020 10:56:03 PM   
Ridgeway

 

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I thought if the Soviets enter Hungary, all the Hungarians activate. There used to be a bug where a border unit would retreat into Hungary and trigger this.

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Post #: 12
RE: Bugs in 1.12.05 - 6/1/2020 10:58:48 PM   
Telemecus


Posts: 4431
Joined: 3/20/2016
Status: online
quote:

ORIGINAL: Ridgeway

I thought if the Soviets enter Hungary, all the Hungarians activate. There used to be a bug where a border unit would retreat into Hungary and trigger this.


That only happens if the soviet units are in supply. Isolated units do not trigger frozen Hungarian units to activate.

< Message edited by Telemecus -- 6/1/2020 10:59:09 PM >


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