Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

RE: Fulda - a second try

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> After Action Report >> RE: Fulda - a second try Page: <<   < prev  1 [2]
Login
Message << Older Topic   Newer Topic >>
RE: Fulda - a second try - 6/1/2020 1:45:28 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Not sure that I will be able to come back to win this one...




Attachment (1)

_____________________________

Mike

Retired Gunner

(in reply to MikeJ19)
Post #: 31
RE: Fulda - a second try - 6/1/2020 4:37:19 PM   
fluidwill matrix

 

Posts: 53
Joined: 12/7/2006
Status: offline
You got to get these OPFOR casualty numbers UP Mike! These are rookie numbers!

Just joking, good luck and thanks for the read

(in reply to MikeJ19)
Post #: 32
RE: Fulda - a second try - 6/1/2020 5:47:45 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
I'm taking a beating, that is for sure. I wish I could trade some ground for time, but that just gives away VPs that I need to get a draw.

_____________________________

Mike

Retired Gunner

(in reply to fluidwill matrix)
Post #: 33
RE: Fulda - a second try - 6/2/2020 1:55:23 AM   
GloriousRuse

 

Posts: 198
Joined: 10/26/2013
Status: offline
Interesting. A quick question - is the MLRS over-modelled for play balance, or to reflect the (in hindsight, rather erroneous) cold war assumptions about it's capabilities?

(in reply to MikeJ19)
Post #: 34
RE: Fulda - a second try - 6/2/2020 12:28:06 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Good morning,

I'm not sure, I have no real experience with the MLRS. However, it can be very effective, both in real life and in the game. Artillery (both tubes and rockets) is always a difficult thing to measure - the is the straight destruction it causes, but it also affects the pysche of those receiving the fire. Very difficult to simulate...

_____________________________

Mike

Retired Gunner

(in reply to GloriousRuse)
Post #: 35
RE: Fulda - a second try - 6/2/2020 1:10:26 PM   
GloriousRuse

 

Posts: 198
Joined: 10/26/2013
Status: offline
I figured I would ask because coming out of the cold war, everyone had this assumption it would be a grid-square killing trump card, smashing the deep area up no matter what was in it. You can see it in the old professional articles floating about online where people are talking about sending just a couple pods to go 5/6 on a battery. Then between the two conventional gulf campaigns - as with most things to good to be true - a more realistic assessment came out. A lot of the softer target kill metrics were only somewhat overblown - you might need, say, 12 rockets to neutralize a battery rather than go 5/6 on it - but the effects on armor were found to be watning. I think we're now at the point where killing 30% of a tank company would require basically firing a "battery everything" from a cold war sized battery. (You'll be happy to know 72x HE per tank is still considered accurate)

It's kind of like a lot of the cold war tech assumptions - the tech does provide a marked advantage, but maybe not quite what was promised.

< Message edited by GloriousRuse -- 6/2/2020 2:03:01 PM >

(in reply to MikeJ19)
Post #: 36
RE: Fulda - a second try - 6/3/2020 5:50:32 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
I have six MLRS firing at a time, so I think the results make sense.

The battle will be decided over the next 45-60 minutes. I'm not that confident that I can turn the flow.




Attachment (1)

_____________________________

Mike

Retired Gunner

(in reply to GloriousRuse)
Post #: 37
RE: Fulda - a second try - 6/4/2020 7:21:49 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
The battle continues...




Attachment (1)

_____________________________

Mike

Retired Gunner

(in reply to MikeJ19)
Post #: 38
RE: Fulda - a second try - 6/4/2020 7:27:30 PM   
fluidwill matrix

 

Posts: 53
Joined: 12/7/2006
Status: offline
Nail biting stuff!

(in reply to MikeJ19)
Post #: 39
RE: Fulda - a second try - 6/5/2020 5:08:12 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Thanks, I do not think that there is anyway I can get a draw, but on Monday I will give it a shot...

Off to the cottage. Have a good weekend,



_____________________________

Mike

Retired Gunner

(in reply to fluidwill matrix)
Post #: 40
RE: Fulda - a second try - 6/8/2020 3:25:05 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Game over. I did not do better this time around... Oh well, it was fun.




Attachment (1)

_____________________________

Mike

Retired Gunner

(in reply to MikeJ19)
Post #: 41
RE: Fulda - a second try - 6/9/2020 9:01:51 AM   
fluidwill matrix

 

Posts: 53
Joined: 12/7/2006
Status: offline
Thanks for the AAR, good read.

(in reply to MikeJ19)
Post #: 42
RE: Fulda - a second try - 6/9/2020 5:02:21 PM   
MikeJ19


Posts: 3192
Joined: 1/29/2014
From: Ottawa, Canada
Status: offline
Thanks, now I have to find another scenario to give a shot!


_____________________________

Mike

Retired Gunner

(in reply to fluidwill matrix)
Post #: 43
Page:   <<   < prev  1 [2]
All Forums >> [New Releases from Matrix Games] >> Flashpoint Campaigns Series >> After Action Report >> RE: Fulda - a second try Page: <<   < prev  1 [2]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.122