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RE: TBF Game observations

 
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RE: TBF Game observations - 5/19/2020 6:08:52 AM   
RD Knight

 

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PiP....Steiner and I played another battle in the Operation we started. You've been asking for frame rates (fps). I hosted. I turned on my fps on/off during different portions of the game. My fps began relatively higher in the beginning, but later in the game (as the game progressed it dropped to between 5 and 8) and my the other data info varied, but was about "11H:12T:O". Steiner will report his statistics, but his fps was significantly higher than mine.. We also noticed that at the start of the game the timer countered down in real time. However, by the end of the game (or more precisely, the last 5 minutes), the timer slowed down so that it took at least 4 real time seconds to count off 1 game second.

There was one other annoying event during the game (other than timer slow down). My mouse pointer froze on one spot on the game map, and when I moved the mouse the pointer stayed on that spot and the whole map moved around. So, I couldn't put the mouse pointer on any of my squads because it would not move from its "frozen" spot. Do you have a suggestion about correcting this condition during the game?

One more piece of the "game clock" timer. My computer specs are as follows:
RAM: MB; Processor: AMD A8-760 Radeon, 10 compute cores 4C+6G, 3.1 GHz; OS:Windows 10; video card: AMD Radion R7 series/HD 9000 series, Radeon R7 graphics; sound: AMD High Definition audio.

I hope this helps

(in reply to mukiblejlok)
Post #: 31
RE: TBF Game observations - 5/19/2020 6:32:43 AM   
STIENER

 

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hi Pip and Steve McClaire ....
as rd knights says above we played another battle of our operation.

my frame rates were consistent thru out the whole battle...60 or 61.the other white numbers? varied a bit thru the battle 2H:2T:0 to 6H:6T:0
knights hosted.
knights said his FPS at the start of the game when timer was running normal was 13. then got lower as he says.

I thought the gamer timer started to slow down at 10 mins into the battle [ 20 min timer ] where it was about 2 sec for every real 1 sec. like knights says at 5 mins on the timer everything slowed way down to about 4 to 1. at this point in the battle tho knights mouse had froze and we stopped doing any troop movements etc and waited out the timer. my FPS was still 60 and knights at 5 to 8 but the timer never sped back up...even tho nothing was happening on the battle field.

other things that still need to be looked at are the tank reload time, as ive talked about before. this battle when the timer was keeping real time [ the 1st 10 mins of the game ish ] my Sherman still was taking 16 secs to load a rd and then 3 sec to aim before firing the rd.

also... tank accuracy was appalling.... my Sherman took 5 shots at 91m at a German a/t gun in the open on the road and missed 4 times. finally hit him on the 5th shot.
lots of tank main gun rds falling amazingly short as well.
one of my Sherman's shot at a house with a German mg in it for 10 mins [ I was watching the timer ]...never did kill the mg. I mean really?

do you think you might look into these issues?

(in reply to RD Knight)
Post #: 32
RE: TBF Game observations - 5/19/2020 8:04:03 AM   
STIENER

 

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oh ya...in a single player game...I played two tonite....the first game my FPS was 29 to 30 with 24 to 49H: 35 to 43T:0 [ was all over the place ]

in my sec game my FPS was 61 with 54H: 83T :0 [ but this was laterally going every where ..up and down and fast ]

my PC is......
windows 8.1 64 bit
intel core I5-4590 CPU @ 3.30 GHZ
8.0 GB ram
NVIDIA GeForce GTX 750 Ti video card

< Message edited by STIENER -- 5/19/2020 8:21:27 AM >

(in reply to STIENER)
Post #: 33
RE: TBF Game observations - 5/19/2020 3:39:45 PM   
PipFromSlitherine

 

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Thanks for the additional information. Which of you was hosting the game?

Cheers

Pip

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(in reply to mukiblejlok)
Post #: 34
RE: TBF Game observations - 5/19/2020 5:41:17 PM   
RD Knight

 

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RD Knight was hosting the battle with Steiner.
BTW, re: my computer specs, I just noticed I left off the RAM#. It is 12Gb

< Message edited by RD Knight -- 5/19/2020 5:43:32 PM >

(in reply to PipFromSlitherine)
Post #: 35
RE: TBF Game observations - 5/20/2020 1:36:17 AM   
STIENER

 

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From: Vancouver, Canada
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Steve McClaire...any thoughts on the above posts please.

thanks

(in reply to RD Knight)
Post #: 36
RE: TBF Game observations - 5/20/2020 3:21:55 PM   
PipFromSlitherine

 

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We are investigating.

Cheers

Pip


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(in reply to STIENER)
Post #: 37
RE: TBF Game observations - 5/22/2020 4:13:01 AM   
SgtShultz2

 

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I started playing this game with an old lap top computer. The game clock ran slow. So I bought a new game computer and that solved the problem. I got a Dell G5 that has an i7 processor and 8GB of RAM.

I've also been kicked out to the lobby when trying to continue an operation or battle with a human opponent. Sometimes I lose the saved game.
Tanks do seem to take a lot of time to reload and fire, and switching ammunition type seems to be an issue. I usually don't know what type of ammunition they have loaded up before I bring them in.

I'd like to have the units listed by type during the battle for the list on the upper left hand side. This list of units has no organization, so it's hard to find the unit I want by type.


(in reply to mukiblejlok)
Post #: 38
RE: TBF Game observations - 5/22/2020 4:19:01 PM   
PipFromSlitherine

 

Posts: 1403
Joined: 6/23/2010
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quote:

ORIGINAL: SgtShultz2

I started playing this game with an old lap top computer. The game clock ran slow. So I bought a new game computer and that solved the problem. I got a Dell G5 that has an i7 processor and 8GB of RAM.

I've also been kicked out to the lobby when trying to continue an operation or battle with a human opponent. Sometimes I lose the saved game.
Tanks do seem to take a lot of time to reload and fire, and switching ammunition type seems to be an issue. I usually don't know what type of ammunition they have loaded up before I bring them in.

I'd like to have the units listed by type during the battle for the list on the upper left hand side. This list of units has no organization, so it's hard to find the unit I want by type.

Sorting and ordering the ingame unit list is on our wishlist. Thanks for the feedback.

Cheers

Pip


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(in reply to SgtShultz2)
Post #: 39
RE: TBF Game observations - 6/5/2020 7:00:35 PM   
STIENER

 

Posts: 840
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From: Vancouver, Canada
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@pip....any update on the MP timer issue and other issues?

(in reply to PipFromSlitherine)
Post #: 40
RE: TBF Game observations - 6/5/2020 7:39:51 PM   
PipFromSlitherine

 

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Joined: 6/23/2010
Status: offline
We are investigating, but so far there are not obvious culprits. But we are continuing to profile.

Cheers

Pip


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(in reply to STIENER)
Post #: 41
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