From: Oslo, Norway
Cathar; Not sure about COL files, but I think the same applies, they are used by the editor to define colours, but once saved in the SCE the file is not actually necessary. But I also think that IF the files exist these will override the definitions in the SCE file, as the game still does load them.
One possible drawback of the game still using external EQP and COL files is if the designer does changes to colours or units, forgets to export these to the included external files, and ships all of them in the package. Then it will use the old EQP/COL and not the ones changed in the scenario. Unless I'm wrong and the internal definitions in the SCE file takes precedence?
Would be easy enough to test, I loaded up "Leipzig 1813" which has a custom COL and EQP file. Removed these files, and I didn't see any difference in either unit colours or unit types. Any scene you know where this could be tested?
EDIT: A quick test with Process Monitor confirms that the game does not load the EQP file when starting a scene, only in the editor.
It does load COL files though. But not sure if actually used...
< Message edited by Shadrach -- 4/26/2020 11:24:34 AM >
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