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Can I turn off pirate respawns after I start the game?

 
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Can I turn off pirate respawns after I start the game? - 4/20/2020 12:06:09 AM   
JOhnnyr

 

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I think I forgot to tick this option :(
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RE: Can I turn off pirate respawns after I start the game? - 4/20/2020 3:49:53 AM   
Aeson

 

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I don't believe so.

If I recall correctly, pirates will only spawn over unoccupied fuel sources, so if you can put mines over all the nearby caslon and hydrogen sources you might be able to block them from spawning in your core territory.

< Message edited by Aeson -- 4/20/2020 3:50:06 AM >

(in reply to JOhnnyr)
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RE: Can I turn off pirate respawns after I start the game? - 4/20/2020 12:31:00 PM   
RogerBacon

 

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quote:

ORIGINAL: JOhnnyr

I think I forgot to tick this option :(


Yes. In the last version of the Bacon mod I added:

Pirate Respawn commands: The command !piraterespawn will toggle the game setting allowing or forbidding the creation of new pirate empires during the game. You can also use the command !respawnpiratesnow to generate new pirates immediately if the current number of pirates is below the number specified in the game setup.

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RE: Can I turn off pirate respawns after I start the game? - 4/20/2020 12:52:21 PM   
JOhnnyr

 

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quote:

ORIGINAL: RogerBacon


quote:

ORIGINAL: JOhnnyr

I think I forgot to tick this option :(


Yes. In the last version of the Bacon mod I added:

Pirate Respawn commands: The command !piraterespawn will toggle the game setting allowing or forbidding the creation of new pirate empires during the game. You can also use the command !respawnpiratesnow to generate new pirates immediately if the current number of pirates is below the number specified in the game setup.


Awesome! Is there a way I can load the mod, disable pirate respawns, then go back to vanilla?

(in reply to RogerBacon)
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RE: Can I turn off pirate respawns after I start the game? - 4/21/2020 12:07:04 PM   
RogerBacon

 

Posts: 658
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From: Miami, Florida, U.S.A.
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quote:

ORIGINAL: JOhnnyr


quote:

ORIGINAL: RogerBacon


quote:

ORIGINAL: JOhnnyr

I think I forgot to tick this option :(


Yes. In the last version of the Bacon mod I added:

Pirate Respawn commands: The command !piraterespawn will toggle the game setting allowing or forbidding the creation of new pirate empires during the game. You can also use the command !respawnpiratesnow to generate new pirates immediately if the current number of pirates is below the number specified in the game setup.


Awesome! Is there a way I can load the mod, disable pirate respawns, then go back to vanilla?



Yes. Copy teh Bacon mod's executable over, run teh game and make the change, save and exit and then restore the original exe.

_____________________________

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(in reply to JOhnnyr)
Post #: 5
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