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This is a lesson in how a boardgame port should be done

 
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This is a lesson in how a boardgame port should be done - 4/14/2020 10:30:04 PM   
chris_merchant

 

Posts: 41
Joined: 10/23/2017
Status: offline

- exacting rule migration from the boardgame
- AI units utilise the same game options as the human player
- easy multiplayer hookup
- very regular code updates and notes from developer
- inexpensive
- graphically rich

I could go on.

https://store.steampowered.com/app/1149940/Lock_n_Load_Tactical_Digital/

Post #: 1
RE: This is a lesson in how a boardgame port should be ... - 5/9/2020 8:18:22 AM   
terminator


Posts: 968
Joined: 12/10/2009
From: France
Status: offline

quote:

ORIGINAL: chris_merchant


- exacting rule migration from the boardgame
- AI units utilise the same game options as the human player
- easy multiplayer hookup
- very regular code updates and notes from developer
- inexpensive
- graphically rich

I could go on.

https://store.steampowered.com/app/1149940/Lock_n_Load_Tactical_Digital/



Inexpensive ? There are many downloadable contents...

(in reply to chris_merchant)
Post #: 2
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