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RE: SerbiAAR: a veteran Serbia-only AAR

 
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RE: SerbiAAR: a veteran Serbia-only AAR - 9/11/2020 1:28:23 PM   
FOARP

 

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Joined: 12/24/2012
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19 October 1918 - Berlin

Kaiser Wilehlm II, Emperor of Germany, King of Prussia, Margrave of Brandenburg, Burgrave of Nuremberg, Count of Hohenzollern, Duke of Silesia and of the County of Glatz, Grand Duke of the Lower Rhine (etc.) twitched back the curtain - not with his left hand as that had been withered from birth, but with his right. Down on Unter Den Linden the soldiers were singing again, sometimes the Internationale, sometimes other songs, but none of them to his liking. In 1914 they had sang there too - but then it had been Heil dir im Siegerkranz, the German national anthem. This time not patriotism but revolutionary ardour was what inspired them!

He turned back to the situation map. "So Field Marshal, the situation is truly hopeless?". Ludendorf's face was pale and grey, the result of too many sleepless nights and too few answers, "Yes, your majesty, our lines are broken and there is now no reserve to fill them". Kaiser Wilhelm picked up his pen, his pen paused above the abdication notice, and signed it with a shaking hand "There, it is done!"







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< Message edited by FOARP -- 9/11/2020 4:57:43 PM >


_____________________________

American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.

(in reply to FOARP)
Post #: 91
RE: SerbiAAR: a veteran Serbia-only AAR - 9/11/2020 5:14:11 PM   
FOARP

 

Posts: 468
Joined: 12/24/2012
Status: online
2 November 1918, Belgrade -

All along the line Serbian soldiers rushed through the ruins of the Serb capital to reach their objectives before the hour struck. Again and again the stubborn chattering of the Schwarzlose machine guns wielded by brave (or foolish, depending on your point of view) machine gun teams of the KuK army held them up, and again and again the Serb artillery crashed out to obliterate another Austro-Hungarian strong point.

A Serb officer glanced at his watch - ten minutes to go, now five. "Let me live" he silently prayed, "let me survive this terrible war that took so many others". He thought of his home in Valjevo, now occupied by the cursed Austrians, and of the friends and brothers he would never see again lost in the bloody fighting all along the Danube.

At one minute left to 11 o' clock he raised a field periscope (a fancy name for a a board with a couple of mirrors on it) from the shell crater he was sheltering in - an Austrian machine gunner could be seen blazing away towards the advancing Serbs, exposing himself recklessly, fighting a war that was already lost. Thirty seconds left, now ten.

At 11 o'clock the guns fell silent all along the line. A sudden silence descended on Austrian and Serb. The young Serb officer risked raising his head this time and was met with an amazing sight: the Austrian machine gunner who had been serving his weapon so coolly, as though amazed to still be alive, slowly stood up from his sand-bagged position, bowed ostentatiously towards the Serb lines, and hurried towards the rear.

The war was over! Thank god the war was over!







Attachment (1)

_____________________________

American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.

(in reply to FOARP)
Post #: 92
RE: SerbiAAR: a veteran Serbia-only AAR - 9/11/2020 5:31:40 PM   
FOARP

 

Posts: 468
Joined: 12/24/2012
Status: online
Final positions:





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< Message edited by FOARP -- 9/11/2020 5:32:03 PM >


_____________________________

American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.

(in reply to FOARP)
Post #: 93
RE: SerbiAAR: a veteran Serbia-only AAR - 9/11/2020 5:32:53 PM   
FOARP

 

Posts: 468
Joined: 12/24/2012
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Losses:




Attachment (1)

_____________________________

American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.

(in reply to FOARP)
Post #: 94
RE: SerbiAAR: a veteran Serbia-only AAR - 9/11/2020 5:53:16 PM   
FOARP

 

Posts: 468
Joined: 12/24/2012
Status: online
Final thoughts:

1) Without the surprise attack on Bulgaria and capture of Constantinople bringing about the fall of the Ottomans freeing up massive forces to reinforce Serbia, the Serbs would have been squashed flat by the Central Powers within a few months of the Russian surrender. Though it wasn't my plan (I was hoping to rescue the Russians) it really paid off. The easiest way for the Central Powers player (if they were human) to counter it would be to simply crush the Serbs quicker and then focus on the Russians.

2) Without the US war entry coming when it did the French would have surrendered by early 1918 at the latest. This time, it seems the Yanks really did save the day.

3) ...but did they? Because had the Serbs not held out in the first place then all the Central Powers forces that were deployed there would have been available for France/Italy and the war there would have been lost before any Americans could have arrived on the scene.

4) The combination of Veteran difficulty and using AI control really made this one difficult. I'll cop to cheating by manually controlling a lot of the units in the west (though AI was left switched on so they were still shuffled and made suicide attacks as the AI is wont to do) but had I not done this the war would have ended much earlier.

5) The amphibious invasion of northern Germany worked out OK considering that the troops I used to do it probably couldn't have been usefully deployed to the western front as there were already too many units there. If I were to do it again I would make the initial landing further east and try to rush Hamburg to beat the supply issues I suffered from. For it to work against a human player, though, they would have to have already lost the naval war - hard.

6) Ultimately the real surprise for me was the just how historically things turned out despite the ahistorical survival of Serbia - France and Italy were both invaded and recovered, the Germans collapsed due to demoralisation rather than fighting to the bitter end. Until the very end of the war, when the Germans started to crumble, it felt like front-to-front warfare and there was no blitzkrieg of the kind that is possible in other WW1 games. I mean, a November 1918 war-end is (unfortunately) pretty rare in these games, just as the war ending in 1945 or later tends to be rare in WW2 games - but it happened because of the way the game played out.

7) One obvious point: playing this has taken a very long time, even with the AI controlling countries a lot of the time....

< Message edited by FOARP -- 9/11/2020 10:22:46 PM >


_____________________________

American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.

(in reply to FOARP)
Post #: 95
RE: SerbiAAR: a veteran Serbia-only AAR - 9/11/2020 6:23:38 PM   
The Land

 

Posts: 541
Joined: 2/19/2010
Status: online
Congratulations on a greatAAR, I've really enjoyed reading it

_____________________________


(in reply to FOARP)
Post #: 96
RE: SerbiAAR: a veteran Serbia-only AAR - 9/19/2020 5:15:06 AM   
OldCrowBalthazor

 

Posts: 51
Joined: 7/2/2020
From: Free Republic of Cascadia
Status: offline
This has been really enjoyable and interesting. (And instructive too) Thanks!

(in reply to FOARP)
Post #: 97
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