ORIGINAL: John B.
How long does it take for you to do a turn in a such a large scenario?
Usually, about 30 - 45 minutes, depending on what I am trying to do.
When I was trying to recombine, searching out all the units, trying to get formations together, it took me longer.
Now, I have just concentrated on getting units to the front via rail (and before I move rail or air units, I "hide" all units [w/ space-bar] and then make the move, goes much faster that way.) Also, I have found that hiding the side-bars of mini-map and air briefing panel, and also hiding place names, that scrolling the map using numpad keys goes much faster.
I also use as many "keyboard short cuts" as I can, like shift-L to change stack loss limits, shift-D to dig in stacks, I use the B key + location name to move map (B + "Moscow") moves map to Moscow etc. and also hex locations to locate the map. (also, left clicking the little finger dude on the map centers the map on that)
There are a lot more shortcuts you can use, they are found listed in the file C:\Program Files(x86)\Matrix Games\OpARTIV\Manuals\KeyCommands file on the hard drive (is a text file) these are essential to know, I think, to be able to play the big maps without pulling your hair out LoL
Also good to know, is the "matrix" of map locations ... e.g. location 200,340 is going to be down in Caucasus area, learning the location grid helps me get a "mental picture" of where units are lurking about that I need to get to front or to "Mama" HQ location.
In this RGW go as Soviets, I am not agonizing about what every formation is doing any more, just trying to "operational" on the big picture ... getting to Minsk, wrecking Axis RR, and pushing into his backfield where I can. Just keeping "Elmer" busy! and hoping to provide feedback about Soviet OOB and how to make scenario better for Soviet player. Tough scene! Pretty fun though. Have a great day!